From 36de1204e343743b4c86d8b30113640b3e697c7c Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Sun, 9 Nov 2008 13:00:40 +0000 Subject: - Implemented Engine::saveGameState for KYRA - Changed internal save/load API to use slots instead of filename strings - Changed internal save/load API to use Common::Error svn-id: r34952 --- engines/kyra/gui_lok.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/kyra/gui_lok.cpp') diff --git a/engines/kyra/gui_lok.cpp b/engines/kyra/gui_lok.cpp index e097a422f2..64d0c91d24 100644 --- a/engines/kyra/gui_lok.cpp +++ b/engines/kyra/gui_lok.cpp @@ -658,7 +658,7 @@ int GUI_LoK::loadGameMenu(Button *button) { } else { restorePalette(); if (_vm->_gameToLoad != -1) - _vm->loadGame(_vm->getSavegameFilename(_vm->_gameToLoad)); + _vm->loadGameState(_vm->_gameToLoad); _displayMenu = false; _menuRestoreScreen = false; } @@ -749,7 +749,7 @@ int GUI_LoK::saveGame(Button *button) { if (_vm->_gameToLoad > 0) { Graphics::Surface thumb; createScreenThumbnail(thumb); - _vm->saveGame(_vm->getSavegameFilename(_vm->_gameToLoad), _savegameName, &thumb); + _vm->saveGameState(_vm->_gameToLoad, _savegameName, &thumb); thumb.free(); } } -- cgit v1.2.3