From 0b38615a431582f499f28da3b038f12e0c216c56 Mon Sep 17 00:00:00 2001 From: athrxx Date: Mon, 7 Jan 2013 19:55:14 +0100 Subject: KYRA: (LOL/FM-TOWNS) - adjust sjis font settings, spacing, etc. --- engines/kyra/kyra_rpg.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/kyra/kyra_rpg.cpp') diff --git a/engines/kyra/kyra_rpg.cpp b/engines/kyra/kyra_rpg.cpp index 13654111fa..67d27dee86 100644 --- a/engines/kyra/kyra_rpg.cpp +++ b/engines/kyra/kyra_rpg.cpp @@ -204,7 +204,7 @@ bool KyraRpgEngine::posWithinRect(int posX, int posY, int x1, int y1, int x2, in void KyraRpgEngine::drawDialogueButtons() { int cp = screen()->setCurPage(0); - Screen::FontId of = screen()->setFont(gameFlags().use16ColorMode ? Screen::FID_SJIS_FNT : Screen::FID_6_FNT); + Screen::FontId of = screen()->setFont(gameFlags().lang == Common::JA_JPN && gameFlags().use16ColorMode ? Screen::FID_SJIS_FNT : Screen::FID_6_FNT); for (int i = 0; i < _dialogueNumButtons; i++) { int x = _dialogueButtonPosX[i]; -- cgit v1.2.3