From 0d79ace422cee533bc852b4d52e22829f1a61947 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Sat, 7 Nov 2009 15:06:25 +0000 Subject: Access _keyMap a little different, so that no additional entries are created, when an unmapped key is pressed. svn-id: r45730 --- engines/kyra/kyra_v1.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'engines/kyra/kyra_v1.cpp') diff --git a/engines/kyra/kyra_v1.cpp b/engines/kyra/kyra_v1.cpp index 37def456c7..875f4a6ba5 100644 --- a/engines/kyra/kyra_v1.cpp +++ b/engines/kyra/kyra_v1.cpp @@ -282,7 +282,11 @@ int KyraEngine_v1::checkInput(Button *buttonList, bool mainLoop, int eventFlag) quitGame(); } } else { - keys = _keyMap[event.kbd.keycode]; + KeyMap::const_iterator keycode = _keyMap.find(event.kbd.keycode); + if (keycode != _keyMap.end()) + keys = keycode->_value; + else + keys = 0; // When we got an keypress, which we might need to handle, // break the event loop and pass it to GUI code. -- cgit v1.2.3