From 94e976287081969c3c52e0e97bd400da09970f44 Mon Sep 17 00:00:00 2001 From: Florian Kagerer Date: Sat, 6 Jun 2009 12:18:39 +0000 Subject: KYRA/LOL: fix input code for japanese game versions svn-id: r41221 --- engines/kyra/kyra_v1.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'engines/kyra/kyra_v1.cpp') diff --git a/engines/kyra/kyra_v1.cpp b/engines/kyra/kyra_v1.cpp index f3ba67a265..71045e116d 100644 --- a/engines/kyra/kyra_v1.cpp +++ b/engines/kyra/kyra_v1.cpp @@ -343,6 +343,10 @@ int KyraEngine_v1::checkInput(Button *buttonList, bool mainLoop, int eventFlag) case Common::EVENT_LBUTTONUP: { _mouseX = event.mouse.x; _mouseY = event.mouse.y; + if (_flags.useHiResOverlay) { + _mouseX >>= 1; + _mouseY >>= 1; + } keys = (event.type == Common::EVENT_LBUTTONDOWN ? 199 : (200 | 0x800)); breakLoop = true; } break; @@ -351,6 +355,10 @@ int KyraEngine_v1::checkInput(Button *buttonList, bool mainLoop, int eventFlag) case Common::EVENT_RBUTTONUP: { _mouseX = event.mouse.x; _mouseY = event.mouse.y; + if (_flags.useHiResOverlay) { + _mouseX >>= 1; + _mouseY >>= 1; + } keys = (event.type == Common::EVENT_RBUTTONDOWN ? 201 : (202 | 0x800)); breakLoop = true; } break; -- cgit v1.2.3