From b9339221e4f0b92976f80028c49fcfbc0845ec01 Mon Sep 17 00:00:00 2001 From: Florian Kagerer Date: Mon, 17 Mar 2008 01:34:24 +0000 Subject: - implement debugger commands: gamespeed and pass_codes - implement opcode 151: meanWhileScene() - fix dragon flight scene: this is still totally messed up, but at least the screen doesn't stay blank any more svn-id: r31152 --- engines/kyra/kyra_v2.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/kyra/kyra_v2.cpp') diff --git a/engines/kyra/kyra_v2.cpp b/engines/kyra/kyra_v2.cpp index 3f2cc3a76d..e4ffe2feb0 100644 --- a/engines/kyra/kyra_v2.cpp +++ b/engines/kyra/kyra_v2.cpp @@ -63,7 +63,7 @@ KyraEngine_v2::KyraEngine_v2(OSystem *system, const GameFlags &flags) : KyraEngi _drawNoShapeFlag = false; _charPalEntry = 0; _itemInHand = -1; - _unkSceneScreenFlag1 = false; + _unkSceneScreenFlag1 = true; _noScriptEnter = true; _currentChapter = 0; _newChapterFile = 1; @@ -102,7 +102,7 @@ KyraEngine_v2::KyraEngine_v2(OSystem *system, const GameFlags &flags) : KyraEngi _colorCodeFlag1 = 0; _colorCodeFlag2 = -1; _scriptCountDown = 0; - memset(_inputColorCode, 0, 7); + _dbgPass = 0; _gamePlayBuffer = 0; _unkBuf500Bytes = 0; -- cgit v1.2.3