From 4c2d4a453dce998d469fd164d60b07b29a60b2e1 Mon Sep 17 00:00:00 2001 From: Florian Kagerer Date: Sat, 16 May 2009 23:16:02 +0000 Subject: LOL: implemented loading and saving via Alt/Ctrl + number keys svn-id: r40631 --- engines/kyra/lol.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'engines/kyra/lol.h') diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h index 4a6ab6b0ab..5bb5d02a7d 100644 --- a/engines/kyra/lol.h +++ b/engines/kyra/lol.h @@ -682,6 +682,7 @@ private: int olol_suspendMonster(EMCState *script); int olol_triggerEventOnMouseButtonRelease(EMCState *script); int olol_printWindowText(EMCState *script); + int olol_updateBlockAnimations2(EMCState *script); int olol_checkPartyForItemType(EMCState *script); int olol_setUnkDoorVar(EMCState *script); int olol_resetTimDialogueState(EMCState *script); @@ -1346,8 +1347,8 @@ private: bool lineIsPassable(int, int) { return false; } // save - Common::Error loadGameState(int slot) { return Common::kNoError; } - Common::Error saveGameState(int slot, const char *saveName, const Graphics::Surface *thumbnail) { return Common::kNoError; } + Common::Error loadGameState(int slot); + Common::Error saveGameState(int slot, const char *saveName, const Graphics::Surface *thumbnail); void generateTempData(); LevelTempData *_lvlTempData[28]; -- cgit v1.2.3