From 78401ad55a60eb1eaafd1f0760caa4a50ec6a9a2 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Wed, 20 Nov 2013 23:33:22 +0100 Subject: KYRA: Only pick up PAK and APK files in the game dir in Kyra1/EoB1. This should fix annoying erroring out when invalid PAK or APK files are in the CWD (like for example some Android package files). --- engines/kyra/resource.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'engines/kyra/resource.cpp') diff --git a/engines/kyra/resource.cpp b/engines/kyra/resource.cpp index c350c81742..7a1abe8dd9 100644 --- a/engines/kyra/resource.cpp +++ b/engines/kyra/resource.cpp @@ -74,10 +74,14 @@ bool Resource::reset() { loadProtectedFiles(list); } else { + // We only search in the game path to avoid any invalid PAK or + // APK files from being picked up. This might happen, for example, + // when the user has an Android package file in the CWD. + Common::FSDirectory gameDir(dir); Common::ArchiveMemberList files; - _files.listMatchingMembers(files, "*.PAK"); - _files.listMatchingMembers(files, "*.APK"); + gameDir.listMatchingMembers(files, "*.PAK"); + gameDir.listMatchingMembers(files, "*.APK"); for (Common::ArchiveMemberList::const_iterator i = files.begin(); i != files.end(); ++i) { Common::String name = (*i)->getName(); -- cgit v1.2.3