From 5837e0f94ea7abf67ecd618fb641eec98231ebcb Mon Sep 17 00:00:00 2001 From: athrxx Date: Sat, 12 Nov 2011 14:35:16 +0100 Subject: KYRA: (EOB) - make sure that the music stops after character generation in Eob 1 (also more cleanup) --- engines/kyra/scene_eob.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'engines/kyra/scene_eob.cpp') diff --git a/engines/kyra/scene_eob.cpp b/engines/kyra/scene_eob.cpp index ce0cdf8b59..0aaad6d35c 100644 --- a/engines/kyra/scene_eob.cpp +++ b/engines/kyra/scene_eob.cpp @@ -620,6 +620,7 @@ namespace Kyra { void EobCoreEngine::loadLevel(int level, int sub) { _currentLevel = level; _currentSub = sub; + uint32 end = _system->getMillis() + 500; Common::String file; Common::SeekableReadStream *s = 0; @@ -695,6 +696,8 @@ void EobCoreEngine::loadLevel(int level, int sub) { loadVcnData(gfxFile.c_str(), 0); _screen->loadEobBitmap("INVENT", 0, 5, 3, 2); + delayUntil(end); + snd_stopSound(); enableSysTimer(2); _sceneDrawPage1 = 2; -- cgit v1.2.3