From 7561bd9dfbf325a15d330caef00438cafc9f7ab3 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Tue, 19 May 2009 01:13:29 +0000 Subject: Remov lots of superfluous debug output. svn-id: r40715 --- engines/kyra/scene_lok.cpp | 16 ---------------- 1 file changed, 16 deletions(-) (limited to 'engines/kyra/scene_lok.cpp') diff --git a/engines/kyra/scene_lok.cpp b/engines/kyra/scene_lok.cpp index df5d248bbc..e0284bbc3b 100644 --- a/engines/kyra/scene_lok.cpp +++ b/engines/kyra/scene_lok.cpp @@ -41,7 +41,6 @@ namespace Kyra { void KyraEngine_LoK::enterNewScene(int sceneId, int facing, int unk1, int unk2, int brandonAlive) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::enterNewScene(%d, %d, %d, %d, %d)", sceneId, facing, unk1, unk2, brandonAlive); int unkVar1 = 1; _screen->hideMouse(); @@ -193,7 +192,6 @@ void KyraEngine_LoK::enterNewScene(int sceneId, int facing, int unk1, int unk2, } void KyraEngine_LoK::transcendScenes(int roomIndex, int roomName) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::transcendScenes(%d, %d)", roomIndex, roomName); assert(roomIndex < _roomTableSize); if (_flags.isTalkie) { @@ -219,13 +217,11 @@ void KyraEngine_LoK::transcendScenes(int roomIndex, int roomName) { } void KyraEngine_LoK::setSceneFile(int roomIndex, int roomName) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::setSceneFile(%d, %d)", roomIndex, roomName); assert(roomIndex < _roomTableSize); _roomTable[roomIndex].nameIndex = roomName; } void KyraEngine_LoK::moveCharacterToPos(int character, int facing, int xpos, int ypos) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::moveCharacterToPos(%d, %d, %d, %d)", character, facing, xpos, ypos); Character *ch = &_characterList[character]; ch->facing = facing; _screen->hideMouse(); @@ -280,7 +276,6 @@ void KyraEngine_LoK::moveCharacterToPos(int character, int facing, int xpos, int } void KyraEngine_LoK::setCharacterPositionWithUpdate(int character) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::setCharacterPositionWithUpdate(%d)", character); setCharacterPosition(character, 0); _sprites->updateSceneAnims(); _timer->update(); @@ -292,7 +287,6 @@ void KyraEngine_LoK::setCharacterPositionWithUpdate(int character) { } int KyraEngine_LoK::setCharacterPosition(int character, int *facingTable) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::setCharacterPosition(%d, %p)", character, (const void *)facingTable); if (character == 0) { _currentCharacter->x1 += _charAddXPosTable[_currentCharacter->facing]; @@ -309,7 +303,6 @@ int KyraEngine_LoK::setCharacterPosition(int character, int *facingTable) { } void KyraEngine_LoK::setCharacterPositionHelper(int character, int *facingTable) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::setCharacterPositionHelper(%d, %p)", character, (const void *)facingTable); Character *ch = &_characterList[character]; ++ch->currentAnimFrame; int facing = ch->facing; @@ -405,7 +398,6 @@ void KyraEngine_LoK::loadSceneMsc() { } void KyraEngine_LoK::startSceneScript(int brandonAlive) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::startSceneScript(%d)", brandonAlive); assert(_currentCharacter->sceneId < _roomTableSize); int tableId = _roomTable[_currentCharacter->sceneId].nameIndex; assert(tableId < _roomFilenameTableSize); @@ -439,7 +431,6 @@ void KyraEngine_LoK::startSceneScript(int brandonAlive) { } void KyraEngine_LoK::initSceneData(int facing, int unk1, int brandonAlive) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::initSceneData(%d, %d, %d)", facing, unk1, brandonAlive); int16 xpos2 = 0; int setFacing = 1; @@ -609,7 +600,6 @@ void KyraEngine_LoK::initSceneData(int facing, int unk1, int brandonAlive) { } void KyraEngine_LoK::initSceneObjectList(int brandonAlive) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::initSceneObjectList(%d)", brandonAlive); for (int i = 0; i < 28; ++i) _animator->actors()[i].active = 0; @@ -850,7 +840,6 @@ void KyraEngine_LoK::initSceneScreen(int brandonAlive) { } int KyraEngine_LoK::handleSceneChange(int xpos, int ypos, int unk1, int frameReset) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::handleSceneChange(%d, %d, %d, %d)", xpos, ypos, unk1, frameReset); if (queryGameFlag(0xEF)) unk1 = 0; @@ -910,7 +899,6 @@ int KyraEngine_LoK::handleSceneChange(int xpos, int ypos, int unk1, int frameRes } int KyraEngine_LoK::processSceneChange(int *table, int unk1, int frameReset) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::processSceneChange(%p, %d, %d)", (const void *)table, unk1, frameReset); if (queryGameFlag(0xEF)) unk1 = 0; @@ -992,7 +980,6 @@ int KyraEngine_LoK::processSceneChange(int *table, int unk1, int frameReset) { } int KyraEngine_LoK::changeScene(int facing) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::changeScene(%d)", facing); if (queryGameFlag(0xEF)) { if (_currentCharacter->sceneId == 5) return 0; @@ -1154,7 +1141,6 @@ void KyraEngine_LoK::setCharactersPositions(int character) { #pragma mark - int KyraEngine_LoK::findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::findWay(%d, %d, %d, %d, %p, %d)", x, y, toX, toY, (const void *)moveTable, moveTableSize); int ret = KyraEngine_v1::findWay(x, y, toX, toY, moveTable, moveTableSize); if (ret == 0x7D00) return 0; @@ -1162,7 +1148,6 @@ int KyraEngine_LoK::findWay(int x, int y, int toX, int toY, int *moveTable, int } bool KyraEngine_LoK::lineIsPassable(int x, int y) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::lineIsPassable(%d, %d)", x, y); if (queryGameFlag(0xEF)) { if (_currentCharacter->sceneId == 5) return true; @@ -1223,7 +1208,6 @@ bool KyraEngine_LoK::lineIsPassable(int x, int y) { #pragma mark - void KyraEngine_LoK::setupSceneResource(int sceneId) { - debugC(9, kDebugLevelMain, "KyraEngine_LoK::setupSceneResource(%d)", sceneId); if (!_flags.isTalkie) return; -- cgit v1.2.3