From 99df32af02204b7acc019c0f1fe63b5622cf6434 Mon Sep 17 00:00:00 2001 From: Florian Kagerer Date: Sat, 5 Sep 2009 14:15:36 +0000 Subject: LOL: fix inventory drawing in floppy version svn-id: r43960 --- engines/kyra/scene_lol.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/kyra/scene_lol.cpp') diff --git a/engines/kyra/scene_lol.cpp b/engines/kyra/scene_lol.cpp index bc1f11a492..6c3fda3ece 100644 --- a/engines/kyra/scene_lol.cpp +++ b/engines/kyra/scene_lol.cpp @@ -548,7 +548,7 @@ void LoLEngine::setLampMode(bool lampOn) { if (!(_flagsTable[30] & 0x08) || !lampOn) return; - _screen->drawShape(0, _gameShapes[43], 291, 56, 0, 0); + _screen->drawShape(0, _gameShapes[_flags.isTalkie ? 43 : 41], 291, 56, 0, 0); _lampEffect = 8; } @@ -591,7 +591,7 @@ void LoLEngine::updateLampStatus() { _screen->hideMouse(); - _screen->drawShape(_screen->_curPage, _gameShapes[35 + newLampEffect], 291, 56, 0, 0); + _screen->drawShape(_screen->_curPage, _gameShapes[(_flags.isTalkie ? 35 : 33) + newLampEffect], 291, 56, 0, 0); _screen->showMouse(); _lampEffect = newLampEffect; -- cgit v1.2.3