From 16e852159a57d59f4b57a2752a50eb7611c5ab78 Mon Sep 17 00:00:00 2001 From: Florian Kagerer Date: Sun, 11 Oct 2009 18:40:21 +0000 Subject: LOL/PC-98: fix king richard healing sequence svn-id: r44936 --- engines/kyra/screen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/kyra/screen.cpp') diff --git a/engines/kyra/screen.cpp b/engines/kyra/screen.cpp index a3a9e8355d..9216b5e432 100644 --- a/engines/kyra/screen.cpp +++ b/engines/kyra/screen.cpp @@ -1361,7 +1361,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int &Screen::drawShapePlotType13, // used by Kyra 1 &Screen::drawShapePlotType14, // used by Kyra 1 (invisibility) &Screen::drawShapePlotType11_15, // used by Kyra 1 (invisibility) - &Screen::drawShapePlotType16, // used by LoL PC-98/16 Colors (teleporters), + &Screen::drawShapePlotType16, // used by LoL PC-98/16 Colors (teleporters), 0, 0, 0, &Screen::drawShapePlotType20, // used by LoL (heal spell effect) &Screen::drawShapePlotType21, // used by LoL (white tower spirits) -- cgit v1.2.3