From dd84aaf648b57220180b84a9aa0825d16bcea5bc Mon Sep 17 00:00:00 2001 From: Florian Kagerer Date: Sun, 10 May 2009 13:40:28 +0000 Subject: LOL: - added some spell casting (spark, heal, swarm) - fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420 --- engines/kyra/screen_v2.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/kyra/screen_v2.cpp') diff --git a/engines/kyra/screen_v2.cpp b/engines/kyra/screen_v2.cpp index 50333cd44a..ece324fd19 100644 --- a/engines/kyra/screen_v2.cpp +++ b/engines/kyra/screen_v2.cpp @@ -90,12 +90,12 @@ void Screen_v2::applyOverlay(int x, int y, int w, int h, int pageNum, const uint } } -int Screen_v2::findLeastDifferentColor(const uint8 *paletteEntry, const uint8 *palette, uint16 numColors, bool skipSpecialColours) { +int Screen_v2::findLeastDifferentColor(const uint8 *paletteEntry, const uint8 *palette, uint16 numColors, bool skipSpecialColors) { int m = 0x7fff; int r = 0x101; for (int i = 0; i < numColors; i++) { - if (skipSpecialColours && i >= 0xc0 && i <= 0xc3) + if (skipSpecialColors && i >= 0xc0 && i <= 0xc3) continue; int v = paletteEntry[0] - *palette++; -- cgit v1.2.3