From 29cf3ed1a43b76ed2bd6da2c24261ce0375f8a50 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Mon, 18 May 2009 21:56:09 +0000 Subject: Add support for music in the LoL intro demo. svn-id: r40706 --- engines/kyra/sound_adlib.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/kyra/sound_adlib.cpp') diff --git a/engines/kyra/sound_adlib.cpp b/engines/kyra/sound_adlib.cpp index 88e0219f1b..d3dfd2b6af 100644 --- a/engines/kyra/sound_adlib.cpp +++ b/engines/kyra/sound_adlib.cpp @@ -2220,7 +2220,7 @@ const int SoundAdlibPC::_kyra1NumSoundTriggers = ARRAYSIZE(SoundAdlibPC::_kyra1S SoundAdlibPC::SoundAdlibPC(KyraEngine_v1 *vm, Audio::Mixer *mixer) : Sound(vm, mixer), _driver(0), _trackEntries(), _soundDataPtr(0) { memset(_trackEntries, 0, sizeof(_trackEntries)); - _v2 = (_vm->gameFlags().gameID == GI_KYRA2) || (_vm->gameFlags().gameID == GI_LOL); + _v2 = (_vm->gameFlags().gameID == GI_KYRA2) || (_vm->gameFlags().gameID == GI_LOL && !_vm->gameFlags().isDemo); _driver = new AdlibDriver(mixer, _v2); assert(_driver); -- cgit v1.2.3