From 09f513fb1134492ed69798897414611dd8a05e83 Mon Sep 17 00:00:00 2001 From: athrxx Date: Wed, 7 Nov 2018 22:16:41 +0100 Subject: KYRA: (EOB) - fix minor graphics glitch in FM-TOWNS version (wrong text box shading in certain cut scenes) --- engines/kyra/text_rpg.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/kyra/text_rpg.cpp') diff --git a/engines/kyra/text_rpg.cpp b/engines/kyra/text_rpg.cpp index cc7ab068a7..3020a63fa6 100644 --- a/engines/kyra/text_rpg.cpp +++ b/engines/kyra/text_rpg.cpp @@ -727,11 +727,11 @@ void TextDisplayer_rpg::displayWaitButton() { _screen->set16bitShadingLevel(4); _screen->fillRect(_vm->_dialogueButtonPosX[0], _vm->_dialogueButtonPosY[0], _vm->_dialogueButtonPosX[0] + _vm->_dialogueButtonWidth - 1, _vm->_dialogueButtonPosY[0] + _vm->guiSettings()->buttons.height - 1, _vm->guiSettings()->colors.fill); + clearCurDim(); _screen->set16bitShadingLevel(0); _screen->updateScreen(); _vm->_dialogueButtonWidth = 95; SWAP(_vm->_dialogueButtonLabelColor1, _vm->_dialogueButtonLabelColor2); - clearCurDim(); } } // End of namespace Kyra -- cgit v1.2.3