From 76ab92f8ec6735c81dc80bb1ea836599f38abe2c Mon Sep 17 00:00:00 2001 From: Florian Kagerer Date: Mon, 9 Mar 2009 01:57:42 +0000 Subject: LOL: added scene animations (like that fountain right at the start) svn-id: r39251 --- engines/kyra/timer_lol.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/kyra/timer_lol.cpp') diff --git a/engines/kyra/timer_lol.cpp b/engines/kyra/timer_lol.cpp index 98a4f2845b..58270b112c 100644 --- a/engines/kyra/timer_lol.cpp +++ b/engines/kyra/timer_lol.cpp @@ -42,9 +42,9 @@ void LoLEngine::setupTimers() { _timer->setNextRun(0x11, _system->getMillis() + 3 * _tickLength); _timer->addTimer(3, TimerV2(timerSub3), 15, true); _timer->addTimer(4, TimerV2(timerSub4), 1, true); - _timer->addTimer(0x50, TimerV2(timerSub5), 0, false); - _timer->addTimer(0x51, TimerV2(timerSub5), 0, false); - _timer->addTimer(0x52, TimerV2(timerSub5), 0, false); + _timer->addTimer(0x50, TimerV2(timerUpdateSceneAnims), 0, false); + _timer->addTimer(0x51, TimerV2(timerUpdateSceneAnims), 0, false); + _timer->addTimer(0x52, TimerV2(timerUpdateSceneAnims), 0, false); _timer->addTimer(8, TimerV2(timerSub6), 1200, true); _timer->addTimer(9, TimerV2(timerUpdatePortraitAnimations), 10, true); _timer->addTimer(10, TimerV2(timerUpdateLampState), 360, true); @@ -119,7 +119,7 @@ void LoLEngine::timerSub4(int timerNum) { } -void LoLEngine::timerSub5(int timerNum) { +void LoLEngine::timerUpdateSceneAnims(int timerNum) { runLevelScript(0x401 + (timerNum & 0x0f), -1); } -- cgit v1.2.3