From 99111a75c1b8a7df05a05cad53867c43918a1217 Mon Sep 17 00:00:00 2001 From: Florian Kagerer Date: Tue, 17 Nov 2009 16:26:40 +0000 Subject: KYRA: fixed save menu glitch in Japanese versions svn-id: r45956 --- engines/kyra/gui_lok.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'engines/kyra') diff --git a/engines/kyra/gui_lok.cpp b/engines/kyra/gui_lok.cpp index 5a0c0034e1..2f79bb1d46 100644 --- a/engines/kyra/gui_lok.cpp +++ b/engines/kyra/gui_lok.cpp @@ -741,6 +741,8 @@ int GUI_LoK::saveGame(Button *button) { _displaySubMenu = true; _cancelSubMenu = false; + Screen::FontId cf = _screen->setFont(Screen::FID_8_FNT); + if (_savegameOffset == 0 && _vm->_gameToLoad == 0) { _savegameName[0] = 0; } else { @@ -753,9 +755,13 @@ int GUI_LoK::saveGame(Button *button) { } redrawTextfield(); + _screen->setFont(cf); + while (_displaySubMenu && !_vm->shouldQuit()) { checkTextfieldInput(); + cf = _screen->setFont(Screen::FID_8_FNT); updateSavegameString(); + _screen->setFont(cf); processHighlights(_menu[3]); } -- cgit v1.2.3