From c72dac8dd01f09ec3990be655a46292fa93bef92 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Mon, 29 Jun 2009 16:06:02 +0000 Subject: Change LoLEngine::processMagicIce to use Palette objects internally. svn-id: r41942 --- engines/kyra/lol.cpp | 40 +++++++++++++++++++--------------------- 1 file changed, 19 insertions(+), 21 deletions(-) (limited to 'engines/kyra') diff --git a/engines/kyra/lol.cpp b/engines/kyra/lol.cpp index 06ea6da0d5..3e812b0922 100644 --- a/engines/kyra/lol.cpp +++ b/engines/kyra/lol.cpp @@ -1681,6 +1681,7 @@ void LoLEngine::setPaletteBrightness(uint8 *palette, int brightness, int modifie void LoLEngine::generateBrightnessPalette(uint8 *src, uint8 *dst, int brightness, int modifier) { memcpy(dst, src, 0x300); _screen->loadSpecialColors(dst); + brightness = (8 - brightness) << 5; if (modifier >= 0 && modifier < 8 && (_flagsTable[31] & 0x08)) { brightness = 256 - ((((modifier & 0xfffe) << 5) * (256 - brightness)) >> 8); @@ -2182,25 +2183,24 @@ int LoLEngine::processMagicIce(int charNum, int spellLevel) { gui_drawScene(0); _screen->copyPage(0, 12); - uint8 *tpal = new uint8[768]; - uint8 *swampCol = new uint8[768]; + Palette tpal(768), swampCol(768); if (_currentLevel == 11 && !(_flagsTable[52] & 0x04)) { uint8 *sc = _screen->getPalette(0).getData(); uint8 *dc = _screen->getPalette(2).getData(); for (int i = 1; i < 768; i++) SWAP(sc[i], dc[i]); + _flagsTable[52] |= 0x04; static const uint8 freezeTimes[] = { 20, 28, 40, 60 }; setCharacterUpdateEvent(charNum, 8, freezeTimes[spellLevel], 1); } - uint8 *sc = _res->fileData("swampice.col", 0); - memcpy(swampCol, sc, 384); - uint8 *s = _screen->getPalette(1).getData(); - for (int i = 384; i < 768; i++) - swampCol[i] = tpal[i] = s[i] & 0x3f; + _screen->loadPalette("SWAMPICE.COL", swampCol); + tpal.copy(_screen->getPalette(1), 128); + swampCol.copy(_screen->getPalette(1), 128); + Palette &s = _screen->getPalette(1); for (int i = 1; i < 128; i++) { tpal[i * 3] = 0; uint16 v = (s[i * 3] + s[i * 3 + 1] + s[i * 3 + 2]) / 3; @@ -2210,11 +2210,12 @@ int LoLEngine::processMagicIce(int charNum, int spellLevel) { if (tpal[i * 3 + 2] > 0x3f) tpal[i * 3 + 2] = 0x3f; } - generateBrightnessPalette(tpal, tpal, _brightness, _lampEffect); - generateBrightnessPalette(swampCol, swampCol, _brightness, _lampEffect); + + generateBrightnessPalette(tpal.getData(), tpal.getData(), _brightness, _lampEffect); + generateBrightnessPalette(swampCol.getData(), swampCol.getData(), _brightness, _lampEffect); swampCol[0] = swampCol[1] = swampCol[2] = tpal[0] = tpal[1] = tpal[2] = 0; - generateBrightnessPalette(_screen->getPalette(0).getData(), s, _brightness, _lampEffect); + generateBrightnessPalette(_screen->getPalette(0).getData(), s.getData(), _brightness, _lampEffect); int sX = 112; int sY = 0; @@ -2223,11 +2224,11 @@ int LoLEngine::processMagicIce(int charNum, int spellLevel) { if (spellLevel == 0) { sX = 0; } if (spellLevel == 1 || spellLevel == 2) { - mov->open("snow.wsa", 1, 0); + mov->open("SNOW.WSA", 1, 0); if (!mov->opened()) error("Ice: Unable to load snow.wsa"); } if (spellLevel == 3) { - mov->open("ice.wsa", 1, 0); + mov->open("ICE.WSA", 1, 0); if (!mov->opened()) error("Ice: Unable to load ice.wsa"); sX = 136; @@ -2236,9 +2237,9 @@ int LoLEngine::processMagicIce(int charNum, int spellLevel) { snd_playSoundEffect(71, -1); - playSpellAnimation(0, 0, 0, 2, 0, 0, 0, s, tpal, 40, false); + playSpellAnimation(0, 0, 0, 2, 0, 0, 0, s.getData(), tpal.getData(), 40, false); - _screen->fadePaletteStep(s, tpal, _system->getMillis(), _tickLength); + _screen->fadePaletteStep(s.getData(), tpal.getData(), _system->getMillis(), _tickLength); if (mov->opened()) { int r = true; if (spellLevel > 2) { @@ -2303,22 +2304,19 @@ int LoLEngine::processMagicIce(int charNum, int spellLevel) { enableSysTimer(2); if (_currentLevel != 11) - generateBrightnessPalette(_screen->getPalette(0).getData(), swampCol, _brightness, _lampEffect); + generateBrightnessPalette(_screen->getPalette(0).getData(), swampCol.getData(), _brightness, _lampEffect); - playSpellAnimation(0, 0, 0, 2, 0, 0, 0, tpal, swampCol, 40, 0); + playSpellAnimation(0, 0, 0, 2, 0, 0, 0, tpal.getData(), swampCol.getData(), 40, 0); - _screen->fadePaletteStep(tpal, swampCol, _system->getMillis(), _tickLength); + _screen->fadePaletteStep(tpal.getData(), swampCol.getData(), _system->getMillis(), _tickLength); if (breakWall) - breakIceWall(tpal, swampCol); + breakIceWall(tpal.getData(), swampCol.getData()); static const uint8 freezeTime[] = { 20, 28, 40, 60 }; if (_currentLevel == 11) setCharacterUpdateEvent(charNum, 8, freezeTime[spellLevel], 1); - delete[] sc; - delete[] swampCol; - delete[] tpal; _screen->setCurPage(cp); return 1; } -- cgit v1.2.3