From e4745a0b20e6a61facc35f701466a76bf0ab7500 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sun, 27 Dec 2015 14:14:51 +0200 Subject: LAB: Remove incorrect mouse cursor hiding at the start of every anim This resulted in having the mouse cursor flash in scenes with animation (e.g. the Surreal Maze) --- engines/lab/anim.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'engines/lab/anim.cpp') diff --git a/engines/lab/anim.cpp b/engines/lab/anim.cpp index ea7f568de3..0c01b072c4 100644 --- a/engines/lab/anim.cpp +++ b/engines/lab/anim.cpp @@ -99,8 +99,6 @@ void Anim::diffNextFrame(bool onlyDiffData) { } byte *endOfBuf = startOfBuf + (int)_diffWidth * _diffHeight; - _vm->_event->mouseHide(); - int curBit = 0; while (1) { -- cgit v1.2.3