From ca819e0b863cf56e1f03dde302f075472ec11e79 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Tue, 24 Feb 2015 00:46:16 +0200 Subject: LAB: Rename playMusic() to playSoundEffect() This function actually starts sound effects. Music is started from playMusicBlock() --- engines/lab/audioi.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/lab/audioi.cpp') diff --git a/engines/lab/audioi.cpp b/engines/lab/audioi.cpp index 5b2d183155..735f9b67f1 100644 --- a/engines/lab/audioi.cpp +++ b/engines/lab/audioi.cpp @@ -177,7 +177,7 @@ void flushAudio() { -void playMusic(uint16 SampleSpeed, uint16 Volume, uint32 Length, bool flush, void *Data) { +void playSoundEffect(uint16 SampleSpeed, uint16 Volume, uint32 Length, bool flush, void *Data) { if (!DoMusic) return; @@ -204,7 +204,7 @@ void playMusic(uint16 SampleSpeed, uint16 Volume, uint32 Length, bool flush, voi soundFlags |= Audio::FLAG_16BITS; Audio::SeekableAudioStream *audStream = Audio::makeRawStream((const byte *)Data, Length, SampleSpeed, soundFlags, DisposeAfterUse::NO); - g_lab->_mixer->playStream(Audio::Mixer::kMusicSoundType, &g_musicHandle, audStream); + g_lab->_mixer->playStream(Audio::Mixer::kSFXSoundType, &g_musicHandle, audStream); updateSoundBuffers(); } -- cgit v1.2.3