From 86d650926f9b991b6398e4ad4b0613ac264dfbaa Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Mon, 18 Oct 2010 19:17:38 +0000 Subject: LASTEXPRESS: Merge in the engine. svn-id: r53579 --- engines/lastexpress/data/snd.cpp | 141 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 141 insertions(+) create mode 100644 engines/lastexpress/data/snd.cpp (limited to 'engines/lastexpress/data/snd.cpp') diff --git a/engines/lastexpress/data/snd.cpp b/engines/lastexpress/data/snd.cpp new file mode 100644 index 0000000000..496bd58772 --- /dev/null +++ b/engines/lastexpress/data/snd.cpp @@ -0,0 +1,141 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +// Based on the Xentax Wiki documentation: +// http://wiki.xentax.com/index.php/The_Last_Express_SND + +#include "lastexpress/data/snd.h" + +#include "lastexpress/debug.h" + +#include "sound/decoders/adpcm.h" +#include "sound/audiostream.h" + +namespace LastExpress { + +////////////////////////////////////////////////////////////////////////// +// Sound +////////////////////////////////////////////////////////////////////////// +SimpleSound::SimpleSound() : _size(0), _blocks(0), _blockSize(0) {} + +SimpleSound::~SimpleSound() { + stop(); +} + +// Stop the sound +void SimpleSound::stop() const { + g_system->getMixer()->stopHandle(_handle); +} + +void SimpleSound::loadHeader(Common::SeekableReadStream *in) { + _size = in->readUint32LE(); + _blocks = in->readUint16LE(); + debugC(5, kLastExpressDebugSound, " sound header data: size=\"%d\", %d blocks", _size, _blocks); + + assert (_size % _blocks == 0); + _blockSize = _size / _blocks; +} + +Audio::AudioStream *SimpleSound::makeDecoder(Common::SeekableReadStream *in, uint32 size) const { + return Audio::makeADPCMStream(in, DisposeAfterUse::YES, size, Audio::kADPCMMSImaLastExpress, 44100, 1, _blockSize); +} + +void SimpleSound::play(Audio::AudioStream *as) { + g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, &_handle, as); +} + +////////////////////////////////////////////////////////////////////////// +// StreamedSound +////////////////////////////////////////////////////////////////////////// +StreamedSound::StreamedSound() {} +StreamedSound::~StreamedSound() {} + +bool StreamedSound::load(Common::SeekableReadStream *stream) { + if (!stream) + return false; + + g_system->getMixer()->stopHandle(_handle); + + loadHeader(stream); + + // Start decoding the input stream + Audio::AudioStream *as = makeDecoder(stream, _size); + + // Start playing the decoded audio stream + play(as); + + return true; +} + +////////////////////////////////////////////////////////////////////////// +// StreamedSound +////////////////////////////////////////////////////////////////////////// +AppendableSound::AppendableSound() : SimpleSound() { + // Create an audio stream where the decoded chunks will be appended + _as = Audio::makeQueuingAudioStream(44100, false); + _finished = false; + + // Start playing the decoded audio stream + play(_as); + + // Initialize the block size + // TODO: get it as an argument? + _blockSize = 739; +} + +AppendableSound::~AppendableSound() { + finish(); + + _as = NULL; +} + +void AppendableSound::queueBuffer(const byte *data, uint32 size) { + Common::MemoryReadStream *buffer = new Common::MemoryReadStream(data, size); + queueBuffer(buffer); +} + +void AppendableSound::queueBuffer(Common::SeekableReadStream *bufferIn) { + if (!_as) + error("AppendableSound::queueBuffer - internal error: the audio stream is invalid!"); + + // Setup the ADPCM decoder + uint32 sizeIn = (uint32)bufferIn->size(); + Audio::AudioStream *adpcm = makeDecoder(bufferIn, sizeIn); + + // Queue the stream + _as->queueAudioStream(adpcm); +} + +void AppendableSound::finish() { + if (!_as) + error("AppendableSound::queueBuffer - internal error: the audio stream is invalid!"); + + if (!_finished) + _as->finish(); + + _finished = true; +} + +} // End of namespace LastExpress -- cgit v1.2.3