From 3c2a9b292f5a851529fb0196eab662fd9996a459 Mon Sep 17 00:00:00 2001 From: Littleboy Date: Tue, 21 Jun 2011 23:50:01 -0400 Subject: LASTEXPRESS: Move Fight class to its own folder --- engines/lastexpress/debug.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'engines/lastexpress/debug.cpp') diff --git a/engines/lastexpress/debug.cpp b/engines/lastexpress/debug.cpp index 4b7c5f6a9a..d5c7df0e55 100644 --- a/engines/lastexpress/debug.cpp +++ b/engines/lastexpress/debug.cpp @@ -31,9 +31,10 @@ #include "lastexpress/data/snd.h" #include "lastexpress/data/subtitle.h" +#include "lastexpress/fight/fight.h" + #include "lastexpress/game/action.h" #include "lastexpress/game/beetle.h" -#include "lastexpress/game/fight.h" #include "lastexpress/game/inventory.h" #include "lastexpress/game/logic.h" #include "lastexpress/game/object.h" -- cgit v1.2.3 From 6eace0ca759bc62b6b0b6cf69a4341b4d1bb43e4 Mon Sep 17 00:00:00 2001 From: Littleboy Date: Tue, 28 Jun 2011 22:10:29 -0400 Subject: LASTEXPRESS: Move sound queue related functions to a separate class - Implement missing queue reset function - Cleanup SoundManager::playLoopingSound() --- engines/lastexpress/debug.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'engines/lastexpress/debug.cpp') diff --git a/engines/lastexpress/debug.cpp b/engines/lastexpress/debug.cpp index d5c7df0e55..2d22630381 100644 --- a/engines/lastexpress/debug.cpp +++ b/engines/lastexpress/debug.cpp @@ -44,6 +44,8 @@ #include "lastexpress/game/sound.h" #include "lastexpress/game/state.h" +#include "lastexpress/sound/queue.h" + #include "lastexpress/graphics.h" #include "lastexpress/helpers.h" #include "lastexpress/lastexpress.h" @@ -793,7 +795,7 @@ bool Debugger::cmdFight(int argc, const char **argv) { restoreArchive(); // Stop audio and restore scene - getSound()->stopAllSound(); + getSoundQueue()->stopAllSound(); clearBg(GraphicsManager::kBackgroundAll); @@ -925,7 +927,7 @@ bool Debugger::cmdBeetle(int argc, const char **argv) { restoreArchive(); // Stop audio and restore scene - getSound()->stopAllSound(); + getSoundQueue()->stopAllSound(); clearBg(GraphicsManager::kBackgroundAll); -- cgit v1.2.3 From 90dc4f9a8c3f77b15c7c6d49651338dbc40c40fa Mon Sep 17 00:00:00 2001 From: Littleboy Date: Tue, 28 Jun 2011 22:30:24 -0400 Subject: LASTEXPRESS: Move Sound class to the sound folder --- engines/lastexpress/debug.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/lastexpress/debug.cpp') diff --git a/engines/lastexpress/debug.cpp b/engines/lastexpress/debug.cpp index 2d22630381..dc2807db63 100644 --- a/engines/lastexpress/debug.cpp +++ b/engines/lastexpress/debug.cpp @@ -41,10 +41,10 @@ #include "lastexpress/game/savegame.h" #include "lastexpress/game/savepoint.h" #include "lastexpress/game/scenes.h" -#include "lastexpress/game/sound.h" #include "lastexpress/game/state.h" #include "lastexpress/sound/queue.h" +#include "lastexpress/sound/sound.h" #include "lastexpress/graphics.h" #include "lastexpress/helpers.h" -- cgit v1.2.3