From 434a2e66b1fc59e1b7732591cfefd7e389905817 Mon Sep 17 00:00:00 2001 From: Littleboy Date: Wed, 22 Jun 2011 02:20:15 -0400 Subject: LASTEXPRESS: Refactor Fight class - Replace structs holding function pointers by proper classes - Move each fighter functions to separate files --- engines/lastexpress/fight/fighter_milos.cpp | 221 ++++++++++++++++++++++++++++ 1 file changed, 221 insertions(+) create mode 100644 engines/lastexpress/fight/fighter_milos.cpp (limited to 'engines/lastexpress/fight/fighter_milos.cpp') diff --git a/engines/lastexpress/fight/fighter_milos.cpp b/engines/lastexpress/fight/fighter_milos.cpp new file mode 100644 index 0000000000..46e4bde7a6 --- /dev/null +++ b/engines/lastexpress/fight/fighter_milos.cpp @@ -0,0 +1,221 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "lastexpress/fight/fighter_milos.h" + +#include "lastexpress/data/cursor.h" +#include "lastexpress/data/sequence.h" + +#include "lastexpress/game/sound.h" + +#include "lastexpress/helpers.h" +#include "lastexpress/lastexpress.h" +#include "lastexpress/resource.h" + +namespace LastExpress { + +////////////////////////////////////////////////////////////////////////// +// Player +////////////////////////////////////////////////////////////////////////// +FighterPlayerMilos::FighterPlayerMilos(LastExpressEngine *engine) : Fighter(engine) { + _sequences.push_back(loadSequence("2001cr.seq")); + _sequences.push_back(loadSequence("2001cdl.seq")); + _sequences.push_back(loadSequence("2001cdr.seq")); + _sequences.push_back(loadSequence("2001cdm.seq")); + _sequences.push_back(loadSequence("2001csgr.seq")); + _sequences.push_back(loadSequence("2001csgl.seq")); + _sequences.push_back(loadSequence("2001dbk.seq")); +} + +void FighterPlayerMilos::handleAction(FightAction action) { + switch (action) { + default: + Fighter::handleAction(action); + return; + + case kFightAction1: + if (_sequenceIndex != 1 || checkFrame(4)) { + setSequenceAndDraw(6, kFightSequenceType1); + _opponent->setSequenceAndDraw(3, kFightSequenceType1); + + _opponent->handleAction(kFightAction103); + update(); + } else { + _field_34++; + } + break; + + case kFightAction2: + if ((_sequenceIndex != 2 && _sequenceIndex != 3) || checkFrame(4)) { + setSequenceAndDraw(6, kFightSequenceType1); + _opponent->setSequenceAndDraw(4, kFightSequenceType1); + + _opponent->handleAction(kFightAction103); + update(); + } else { + _field_34++; + } + break; + + case kFightAction128: + if (_sequenceIndex != 1 || checkFrame(4) || _opponent->getSequenceIndex() != 1) { + switch (_opponent->getSequenceIndex()) { + default: + setSequenceAndDraw(rnd(3) + 1, kFightSequenceType0); + break; + + case 1: + setSequenceAndDraw(1, kFightSequenceType0); + break; + + case 2: + setSequenceAndDraw(3, kFightSequenceType0); + break; + } + } else { + setSequenceAndDraw(4, kFightSequenceType1); + update(); + } + break; + } +} + +void FighterPlayerMilos::update() { + if (_frame && checkFrame(2)) { + + // Draw sequences + if (_opponent->getCountdown() <= 0) { + setSequenceAndDraw(5, kFightSequenceType1); + _opponent->setSequenceAndDraw(6, kFightSequenceType1); + + getSound()->removeFromQueue(kEntityTables0); + getSound()->playSound(kEntityTrain, "MUS029", SoundManager::kFlagDefault); + + handleAction(kFightActionWin); + } + + if (_sequenceIndex == 4) { + _opponent->handleAction(kFightAction4); + _fight->setEndType(Fight::kFightEndLost); + } + } + + Fighter::update(); +} + +bool FighterPlayerMilos::canInteract(FightAction action) { + if (action != kFightAction128 + || _sequenceIndex != 1 + || !_frame + || checkFrame(4) + || _opponent->getSequenceIndex() != 1) { + return Fighter::canInteract(); + } + + _engine->getCursor()->setStyle(kCursorHand); + + return true; +} + +////////////////////////////////////////////////////////////////////////// +// Opponent +////////////////////////////////////////////////////////////////////////// +FighterOpponentMilos::FighterOpponentMilos(LastExpressEngine *engine) : Opponent(engine) { + _sequences.push_back(loadSequence("2001or.seq")); + _sequences.push_back(loadSequence("2001oal.seq")); + _sequences.push_back(loadSequence("2001oam.seq")); + _sequences.push_back(loadSequence("2001okl.seq")); + _sequences.push_back(loadSequence("2001okm.seq")); + _sequences.push_back(loadSequence("2001dbk.seq")); + _sequences.push_back(loadSequence("2001wbk.seq")); + + getSound()->playSound(kEntityTables0, "MUS027", SoundManager::kFlagDefault); + + _field_38 = 35; +} + +void FighterOpponentMilos::handleAction(FightAction action) { + if (action == kFightAction4) { + setSequenceAndDraw(5, kFightSequenceType1); + _opponent->handleAction(kFightAction103); + } else { + if (action != kFightAction131) + Fighter::handleAction(action); + } +} + +void FighterOpponentMilos::update() { + if (!_field_38 && canInteract(kFightAction1) && !_sequenceIndex2) { + + if (_opponent->getField34() >= 2) { + switch (rnd(5)) { + default: + break; + + case 0: + setSequenceAndDraw(1, kFightSequenceType0); + break; + + case 1: + setSequenceAndDraw(2, kFightSequenceType0); + break; + + case 2: + setSequenceAndDraw(2, kFightSequenceType0); + setSequenceAndDraw(2, kFightSequenceType1); + break; + + case 3: + setSequenceAndDraw(1, kFightSequenceType0); + setSequenceAndDraw(2, kFightSequenceType2); + break; + + case 4: + setSequenceAndDraw(1, kFightSequenceType0); + setSequenceAndDraw(1, kFightSequenceType2); + break; + } + } else { + setSequenceAndDraw(2, kFightSequenceType0); + } + + // Update field_38 + if (_opponent->getField34() < 5) + _field_38 = 6 * (5 - _opponent->getField34()); + else + _field_38 = 0; + } + + if (_frame && checkFrame(2)) { + if (_sequenceIndex == 1 || _sequenceIndex == 2) + _opponent->handleAction((FightAction)_sequenceIndex); + + if (_opponent->getCountdown() <= 0) { + getSound()->removeFromQueue(kEntityTables0); + handleAction(kFightActionLost); + } + } + + Fighter::update(); +} + +} // End of namespace LastExpress -- cgit v1.2.3