From dc4a22ed7d1a43703b0a6f2d87480ce948bc20a8 Mon Sep 17 00:00:00 2001 From: Julien Templier Date: Tue, 26 Oct 2010 06:55:34 +0000 Subject: LASTEXPRESS: More savegame work - Implement SaveLoad::writeEntry - Implement missing saveLoadWithSerializer functions for all serialized classes & structs - Add stub for SaveLoad::computePadding svn-id: r53845 --- engines/lastexpress/game/entities.cpp | 19 ++++++++++++++++--- 1 file changed, 16 insertions(+), 3 deletions(-) (limited to 'engines/lastexpress/game/entities.cpp') diff --git a/engines/lastexpress/game/entities.cpp b/engines/lastexpress/game/entities.cpp index 3fd7da480b..57f9f0e050 100644 --- a/engines/lastexpress/game/entities.cpp +++ b/engines/lastexpress/game/entities.cpp @@ -244,10 +244,23 @@ int Entities::getCompartments1(int index) { ////////////////////////////////////////////////////////////////////////// // Savegame ////////////////////////////////////////////////////////////////////////// -void Entities::saveLoadWithSerializer(Common::Serializer &ser) { - _header->saveLoadWithSerializer(ser); +void Entities::saveLoadWithSerializer(Common::Serializer &s) { + _header->saveLoadWithSerializer(s); for (uint i = 1; i < _entities.size(); i++) - _entities[i]->saveLoadWithSerializer(ser); + _entities[i]->saveLoadWithSerializer(s); +} + +void Entities::savePositions(Common::Serializer &s) { + for (uint i = 0; i < _positionsCount; i++) + s.syncAsUint32LE(_positions[i]); +} + +void Entities::saveCompartments(Common::Serializer &s) { + for (uint i = 0; i < _compartmentsCount; i++) + s.syncAsUint32LE(_compartments[i]); + + for (uint i = 0; i < _compartmentsCount; i++) + s.syncAsUint32LE(_compartments1[i]); } ////////////////////////////////////////////////////////////////////////// -- cgit v1.2.3