From 54562554f9b274ce527a54e7fe87b8ff354fe0f4 Mon Sep 17 00:00:00 2001 From: Evgeny Grechnikov Date: Thu, 18 Oct 2018 00:38:01 +0300 Subject: LASTEXPRESS: better names in sound code Refactoring, no changes in behaviour. --- engines/lastexpress/game/inventory.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/lastexpress/game/inventory.cpp') diff --git a/engines/lastexpress/game/inventory.cpp b/engines/lastexpress/game/inventory.cpp index 756ecda73f..f25463492b 100644 --- a/engines/lastexpress/game/inventory.cpp +++ b/engines/lastexpress/game/inventory.cpp @@ -165,7 +165,7 @@ void Inventory::handleMouseEvent(const Common::Event &ev) { } else if (ev.type == Common::EVENT_RBUTTONDOWN && getGlobalTimer()) { if (getSoundQueue()->isBuffered("TIMER")) - getSoundQueue()->removeFromQueue("TIMER"); + getSoundQueue()->stop("TIMER"); setGlobalTimer(900); } -- cgit v1.2.3