From c8df89e6b2ad04aac03be89c1ac214dbd144c982 Mon Sep 17 00:00:00 2001 From: Littleboy Date: Sun, 29 Jul 2012 19:44:22 -0400 Subject: LASTEXPRESS: Reorganize savegame code to prepare for compressed savegames support --- engines/lastexpress/game/savegame.h | 75 ++++++++++++++++++++++++------------- 1 file changed, 49 insertions(+), 26 deletions(-) (limited to 'engines/lastexpress/game/savegame.h') diff --git a/engines/lastexpress/game/savegame.h b/engines/lastexpress/game/savegame.h index 6f0408487f..a04c700fb6 100644 --- a/engines/lastexpress/game/savegame.h +++ b/engines/lastexpress/game/savegame.h @@ -80,11 +80,51 @@ namespace LastExpress { // Savegame signatures -#define SAVEGAME_SIGNATURE 0x12001200 -#define SAVEGAME_ENTRY_SIGNATURE 0xE660E660 +#define SAVEGAME_SIGNATURE 0x12001200 // 301994496 +#define SAVEGAME_ENTRY_SIGNATURE 0xE660E660 // 3865110112 + +#define WRAP_SYNC_FUNCTION(instance, className, method) \ + new Common::Functor1Mem(instance, &className::method) class LastExpressEngine; +class SavegameStream : public Common::MemoryWriteStreamDynamic, public Common::SeekableReadStream { +public: + SavegameStream() : MemoryWriteStreamDynamic(DisposeAfterUse::YES), _eos(false) { + _bufferOffset = -1; + _valueCount = 0; + _previousValue = 0; + _field_15F = 0; + _offset = 0; + _status = 0; + + memset(_buffer, 0, 256); + } + + int32 pos() const { return MemoryWriteStreamDynamic::pos(); } + int32 size() const { return MemoryWriteStreamDynamic::size(); } + bool seek(int32 offset, int whence = SEEK_SET) { return MemoryWriteStreamDynamic::seek(offset, whence); } + bool eos() const { return _eos; } + uint32 read(void *dataPtr, uint32 dataSize); + + // Compressed data + uint32 writeValue(const void *dataPtr, uint32 dataSize); + uint32 readValue(void *dataPtr, uint32 dataSize); + +private: + bool _eos; + + // Compression handling + int _bufferOffset; + int _valueCount; + byte _previousValue; + byte _field_15F; + int _offset; + int _status; + + byte _buffer[256]; +}; + class SaveLoad { public: SaveLoad(LastExpressEngine *engine); @@ -116,30 +156,6 @@ public: uint32 getLastSavegameTicks() const { return _gameTicksLastSavegame; } private: - class SavegameStream : public Common::MemoryWriteStreamDynamic, public Common::SeekableReadStream { - public: - SavegameStream() : MemoryWriteStreamDynamic(DisposeAfterUse::YES), - _eos(false) {} - - int32 pos() const { return MemoryWriteStreamDynamic::pos(); } - int32 size() const { return MemoryWriteStreamDynamic::size(); } - bool seek(int32 offset, int whence = SEEK_SET) { return MemoryWriteStreamDynamic::seek(offset, whence); } - bool eos() const { return _eos; } - uint32 read(void *dataPtr, uint32 dataSize) { - if ((int32)dataSize > size() - pos()) { - dataSize = size() - pos(); - _eos = true; - } - memcpy(dataPtr, getData() + pos(), dataSize); - - seek(dataSize, SEEK_CUR); - - return dataSize; - } - private: - bool _eos; - }; - LastExpressEngine *_engine; struct SavegameMainHeader : Common::Serializable { @@ -268,6 +284,9 @@ private: void writeEntry(SavegameType type, EntityIndex entity, uint32 val); void readEntry(SavegameType *type, EntityIndex *entity, uint32 *val, bool keepIndex); + uint32 writeValue(const char *name, Common::Functor1 *function, uint size); + uint32 readValue(const char *name, Common::Functor1 *function, uint size); + SavegameEntryHeader *getEntry(uint32 index); // Opening save files @@ -279,6 +298,10 @@ private: void initStream(); void loadStream(GameId id); void flushStream(GameId id); + + // Misc + EntityIndex _entity; + void syncEntity(Common::Serializer &ser); }; } // End of namespace LastExpress -- cgit v1.2.3