From 54562554f9b274ce527a54e7fe87b8ff354fe0f4 Mon Sep 17 00:00:00 2001 From: Evgeny Grechnikov Date: Thu, 18 Oct 2018 00:38:01 +0300 Subject: LASTEXPRESS: better names in sound code Refactoring, no changes in behaviour. --- engines/lastexpress/game/action.cpp | 4 ++-- engines/lastexpress/game/entities.cpp | 4 ++-- engines/lastexpress/game/inventory.cpp | 2 +- engines/lastexpress/game/logic.cpp | 8 ++++---- engines/lastexpress/game/savegame.cpp | 2 +- engines/lastexpress/game/scenes.cpp | 4 ++-- 6 files changed, 12 insertions(+), 12 deletions(-) (limited to 'engines/lastexpress/game') diff --git a/engines/lastexpress/game/action.cpp b/engines/lastexpress/game/action.cpp index f623ed032e..d0ef92770e 100644 --- a/engines/lastexpress/game/action.cpp +++ b/engines/lastexpress/game/action.cpp @@ -1944,7 +1944,7 @@ void Action::playAnimation(EventIndex index, bool debugMode) const { if (getGlobalTimer()) { if (getSoundQueue()->isBuffered("TIMER")) { - getSoundQueue()->processEntry("TIMER"); + getSoundQueue()->fade("TIMER"); setGlobalTimer(105); } } @@ -1962,7 +1962,7 @@ void Action::playAnimation(EventIndex index, bool debugMode) const { animation.play(); if (getSoundQueue()->isBuffered("TIMER")) - getSoundQueue()->removeFromQueue("TIMER"); + getSoundQueue()->stop("TIMER"); } // Show cursor diff --git a/engines/lastexpress/game/entities.cpp b/engines/lastexpress/game/entities.cpp index 059d2deb87..165319b782 100644 --- a/engines/lastexpress/game/entities.cpp +++ b/engines/lastexpress/game/entities.cpp @@ -296,7 +296,7 @@ void Entities::setupChapter(ChapterIndex chapter) { memset(&_compartments1, 0, sizeof(_compartments1)); memset(&_positions, 0, sizeof(_positions)); - getSoundQueue()->resetQueue(kSoundType13); + getSoundQueue()->stopAllExcept(kSoundTagMenu); } // we skip the header when doing entity setup @@ -367,7 +367,7 @@ void Entities::resetState(EntityIndex entityIndex) { getData(entityIndex)->inventoryItem = kItemNone; if (getSoundQueue()->isBuffered(entityIndex)) - getSoundQueue()->removeFromQueue(entityIndex); + getSoundQueue()->stop(entityIndex); clearSequences(entityIndex); diff --git a/engines/lastexpress/game/inventory.cpp b/engines/lastexpress/game/inventory.cpp index 756ecda73f..f25463492b 100644 --- a/engines/lastexpress/game/inventory.cpp +++ b/engines/lastexpress/game/inventory.cpp @@ -165,7 +165,7 @@ void Inventory::handleMouseEvent(const Common::Event &ev) { } else if (ev.type == Common::EVENT_RBUTTONDOWN && getGlobalTimer()) { if (getSoundQueue()->isBuffered("TIMER")) - getSoundQueue()->removeFromQueue("TIMER"); + getSoundQueue()->stop("TIMER"); setGlobalTimer(900); } diff --git a/engines/lastexpress/game/logic.cpp b/engines/lastexpress/game/logic.cpp index 7ba2b0ff85..9aad0308eb 100644 --- a/engines/lastexpress/game/logic.cpp +++ b/engines/lastexpress/game/logic.cpp @@ -420,7 +420,7 @@ void Logic::resetState() { */ void Logic::gameOver(SavegameType type, uint32 value, SceneIndex sceneIndex, bool showScene) const { - getSoundQueue()->processEntries(); + getSoundQueue()->endAmbient(); getEntities()->reset(); getFlags()->isGameRunning = false; getSavePoints()->reset(); @@ -428,7 +428,7 @@ void Logic::gameOver(SavegameType type, uint32 value, SceneIndex sceneIndex, boo if (showScene) { - getSoundQueue()->processEntry(kSoundType11); + getSoundQueue()->fade(kSoundTagIntro); if (sceneIndex && !getFlags()->mouseRightClick) { getScenes()->loadScene(sceneIndex); @@ -447,7 +447,7 @@ void Logic::gameOver(SavegameType type, uint32 value, SceneIndex sceneIndex, boo } void Logic::switchChapter() const { - getSoundQueue()->clearStatus(); + getSoundQueue()->stopAll(); switch(getState()->progress.chapter) { default: @@ -487,7 +487,7 @@ void Logic::switchChapter() const { } void Logic::playFinalSequence() const { - getSoundQueue()->processEntries(); + getSoundQueue()->endAmbient(); _action->playAnimation(kEventFinalSequence); showCredits(); diff --git a/engines/lastexpress/game/savegame.cpp b/engines/lastexpress/game/savegame.cpp index ce53e6eadf..8b45835fc7 100644 --- a/engines/lastexpress/game/savegame.cpp +++ b/engines/lastexpress/game/savegame.cpp @@ -509,7 +509,7 @@ void SaveLoad::loadLastGame() { _gameTicksLastSavegame = getState()->timeTicks; if (header.keepIndex) { - getSoundQueue()->clearQueue(); + getSoundQueue()->destroyAllSound(); readEntry(&type, &entity, &val, false); } diff --git a/engines/lastexpress/game/scenes.cpp b/engines/lastexpress/game/scenes.cpp index 9aa85381ae..b68e5b0089 100644 --- a/engines/lastexpress/game/scenes.cpp +++ b/engines/lastexpress/game/scenes.cpp @@ -1064,7 +1064,7 @@ void SceneManager::preProcessScene(SceneIndex *index) { Scene *newScene = getScenes()->get(*index); if (getSoundQueue()->isBuffered(kEntityTables4)) { if (newScene->type != Scene::kTypeReadText || newScene->param1) - getSoundQueue()->processEntry(kEntityTables4); + getSoundQueue()->fade(kEntityTables4); } // Cleanup beetle sequences @@ -1162,7 +1162,7 @@ void SceneManager::postProcessScene() { if (getState()->time >= kTimeCityGalanta || getProgress().field_18 == 4) break; - getSoundQueue()->processEntry(kSoundType7); + getSoundQueue()->fade(kSoundTagLink); getSound()->playSound(kEntityTrain, "LIB050", kVolumeFull); switch (getProgress().chapter) { -- cgit v1.2.3