From 6b5150797ae044da90cd0b2a4a7a1b03ab4147f4 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 8 Jul 2006 08:39:42 +0000 Subject: Added support for ScummVM boot parameter values as well invoking the built-in debugger svn-id: r23413 --- engines/lure/game.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'engines/lure/game.h') diff --git a/engines/lure/game.h b/engines/lure/game.h index ece7a49e14..c1bdb5e933 100644 --- a/engines/lure/game.h +++ b/engines/lure/game.h @@ -32,6 +32,7 @@ #include "lure/memory.h" #include "lure/screen.h" #include "lure/events.h" +#include "lure/debugger.h" namespace Lure { @@ -39,6 +40,7 @@ enum GameState {GS_RESTORE_RESTART = 1, GS_CAUGHT = 2}; class Game { private: + Debugger *_debugger; bool _slowSpeedFlag, _soundFlag; uint8 _state; @@ -49,8 +51,11 @@ private: void doAction(Action action, uint16 hotspotId, uint16 usedId); void playerChangeRoom(); + void handleBootParam(int value); public: Game(); + virtual ~Game(); + static Game &getReference(); void nextFrame(); -- cgit v1.2.3