From 307506df9ce7537b1ecbb967fc165ac7548dfc25 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 22 Apr 2007 22:42:01 +0000 Subject: General bugfixes, added animation handlers for creating potion and freeing Goewin, and in-progress work on completing original game's action precheck code svn-id: r26572 --- engines/lure/hotspots.h | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/lure/hotspots.h') diff --git a/engines/lure/hotspots.h b/engines/lure/hotspots.h index 25c8247a8e..1531c54467 100644 --- a/engines/lure/hotspots.h +++ b/engines/lure/hotspots.h @@ -69,6 +69,7 @@ private: static void droppingTorchAnimHandler(Hotspot &h); static void playerSewerExitAnimHandler(Hotspot &h); static void fireAnimHandler(Hotspot &h); + static void sparkleAnimHandler(Hotspot &h); static void teaAnimHandler(Hotspot &h); static void goewinCaptiveAnimHandler(Hotspot &h); static void prisonerAnimHandler(Hotspot &h); -- cgit v1.2.3