From 348b72e107e39cb95559ebfdc7b835dbcfd14fc8 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sun, 18 Feb 2007 18:07:32 +0000 Subject: Improved (I hope) the 'Unknown MD5' messages in our detectors a little bit svn-id: r25695 --- engines/lure/lure.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'engines/lure/lure.cpp') diff --git a/engines/lure/lure.cpp b/engines/lure/lure.cpp index 5154a07175..455bcc2e32 100644 --- a/engines/lure/lure.cpp +++ b/engines/lure/lure.cpp @@ -139,7 +139,11 @@ GameList Engine_LURE_detectGames(const FSList &fslist) { } } if (detectedGames.empty()) { - debug("Unknown MD5 (%s)! Please report the details (language, platform, etc.) of this game to the ScummVM team\n", md5str); + printf("Your game version appears to be unknown. Please, report the following\n"); + printf("data to the ScummVM team along with name of the game you tried to add\n"); + printf("and its version/language/etc.:\n"); + + printf(" LURE MD5 '%s'\n\n", md5str); const PlainGameDescriptor *g1 = lure_list; while (g1->gameid) { -- cgit v1.2.3