From d2f78184af00cd91f3f1f251199a436b53f4ae64 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Thu, 9 Mar 2006 01:42:56 +0000 Subject: - added new toDetectedGame() template function (analog to toGameSettings) - made use of the new DetectedGame constructor from my last commit - some related cleanup svn-id: r21149 --- engines/lure/lure.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/lure/lure.cpp') diff --git a/engines/lure/lure.cpp b/engines/lure/lure.cpp index d017b0f082..165a3bc15e 100644 --- a/engines/lure/lure.cpp +++ b/engines/lure/lure.cpp @@ -125,7 +125,7 @@ DetectedGameList Engine_LURE_detectGames(const FSList &fslist) { } for (g = lure_games; g->gameid; g++) { if (strcmp(g->md5sum, (char *)md5str) == 0) { - detectedGames.push_back(toGameSettings(*g)); + detectedGames.push_back(toDetectedGame(*g)); } } if (detectedGames.isEmpty()) { -- cgit v1.2.3