From f13d294ae5e12a5906cf6088f5bc309d51192a9c Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Sun, 26 Feb 2006 13:43:50 +0000 Subject: Cleaned up my earlier "delay in busy-wait loop" commit, and added a similar delay to PopupMenu::Show(). svn-id: r20914 --- engines/lure/lure.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/lure/lure.cpp') diff --git a/engines/lure/lure.cpp b/engines/lure/lure.cpp index c72b1a6ae3..2fc47f7d62 100644 --- a/engines/lure/lure.cpp +++ b/engines/lure/lure.cpp @@ -251,8 +251,8 @@ int LureEngine::init(GameDetector &detector) { _resources = new Resources(); _strings = new StringData(); _screen = new Screen(*_system); - _mouse = new Mouse(*_system); - _events = new Events(*_system); + _mouse = new Mouse(); + _events = new Events(); _menu = new Menu(); Surface::initialise(); _room = new Room(); -- cgit v1.2.3