From a596879c8ead93bc3dd8e812103d78819dd2a81a Mon Sep 17 00:00:00 2001 From: Christopher Page Date: Thu, 12 Jun 2008 18:11:09 +0000 Subject: LURE: Fixed memory leaks in the LURE engine svn-id: r32675 --- engines/lure/sound.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'engines/lure/sound.cpp') diff --git a/engines/lure/sound.cpp b/engines/lure/sound.cpp index 839298d1c5..285f66e4e2 100644 --- a/engines/lure/sound.cpp +++ b/engines/lure/sound.cpp @@ -85,8 +85,10 @@ SoundManager::~SoundManager() { if (_soundData) delete _soundData; - if (_driver) + if (_driver) { _driver->close(); + delete _driver; + } _driver = NULL; g_system->deleteMutex(_soundMutex); @@ -143,7 +145,7 @@ void SoundManager::bellsBodge() { Room &room = Room::getReference(); RoomData *roomData = res.getRoom(room.roomNumber()); - if (roomData->areaFlag != res.fieldList().getField(AREA_FLAG)) { + if (roomData && roomData->areaFlag != res.fieldList().getField(AREA_FLAG)) { res.fieldList().setField(AREA_FLAG, roomData->areaFlag); switch (roomData->areaFlag) { -- cgit v1.2.3