From f8126d9da676e69dff384b8a8f7136ad27fb014d Mon Sep 17 00:00:00 2001 From: Max Horn Date: Mon, 7 Dec 2009 18:22:18 +0000 Subject: M4: Make M4Surface member w, h, pixels protected; some cleanup svn-id: r46280 --- engines/m4/actor.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/m4/actor.cpp') diff --git a/engines/m4/actor.cpp b/engines/m4/actor.cpp index ab670f5a55..bfb4a14615 100644 --- a/engines/m4/actor.cpp +++ b/engines/m4/actor.cpp @@ -44,8 +44,8 @@ Actor::~Actor() { unloadWalkers(); } -int Actor::getWalkerWidth() { return _walkerSprites[kFacingSouth]->getFrame(0)->w; } -int Actor::getWalkerHeight() { return _walkerSprites[kFacingSouth]->getFrame(0)->h; } +int Actor::getWalkerWidth() { return _walkerSprites[kFacingSouth]->getFrame(0)->width(); } +int Actor::getWalkerHeight() { return _walkerSprites[kFacingSouth]->getFrame(0)->height(); } void Actor::placeWalkerSpriteAt(int spriteNum, int x, int y) { if (_direction < 1 || _direction > 9) { @@ -55,8 +55,8 @@ void Actor::placeWalkerSpriteAt(int spriteNum, int x, int y) { SpriteInfo info; info.sprite = _walkerSprites[_direction]->getFrame(spriteNum); info.hotX = info.hotY = 0; - info.width = info.sprite->w; - info.height = info.sprite->h; + info.width = info.sprite->width(); + info.height = info.sprite->height(); info.scaleX = info.scaleY = _scaling; info.palette = _walkerSprites[_direction]->getPalette(); info.inverseColorTable = _vm->_scene->getInverseColorTable(); -- cgit v1.2.3