From 088e6456ea4d009b8ab0c91176c84dce34a8ea41 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Mon, 31 May 2010 12:10:30 +0000 Subject: In progress work implementing the animation player svn-id: r49347 --- engines/m4/assets.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'engines/m4/assets.h') diff --git a/engines/m4/assets.h b/engines/m4/assets.h index cd0ae6ba78..816a8dcff0 100644 --- a/engines/m4/assets.h +++ b/engines/m4/assets.h @@ -49,7 +49,7 @@ class Palette; class BaseAsset { public: - BaseAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name); + BaseAsset(MadsM4Engine *vm); ~BaseAsset(); const Common::String getName() const { return _name; } protected: @@ -103,6 +103,7 @@ struct SpriteAssetFrame { class SpriteAsset : public BaseAsset { public: SpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name, bool asStream = false); + SpriteAsset(MadsM4Engine *vm, const char *name); ~SpriteAsset(); void loadM4SpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, bool asStream); void loadMadsSpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream); -- cgit v1.2.3