From 6969b5ebe6f428afaf9828d395d57e6c0edb6240 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 21 Feb 2010 01:18:03 +0000 Subject: Implemented some of the sprite animations loading logic for the first scene (no display yet) svn-id: r48099 --- engines/m4/mads_logic.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'engines/m4/mads_logic.h') diff --git a/engines/m4/mads_logic.h b/engines/m4/mads_logic.h index 7c8b1b8054..2514f4e3f4 100644 --- a/engines/m4/mads_logic.h +++ b/engines/m4/mads_logic.h @@ -34,11 +34,13 @@ namespace M4 { class MadsSceneLogic { private: // Library interface methods + uint16 loadSpriteSet(uint16 suffixNum, uint16 sepChar); private: int _sceneNumber; + uint16 _spriteIndexes[50]; // Support functions - const char *formAnimName(char sepChar, int suffixNum); + const char *formAnimName(char sepChar, int16 suffixNum); void getSceneSpriteSet(); void getAnimName(); public: -- cgit v1.2.3