From 212479ab79cfabade43222e1295aa402435d55d9 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Wed, 25 Aug 2010 06:42:54 +0000 Subject: M4: Implementation of script engine svn-id: r52364 --- engines/m4/mads_scene.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'engines/m4/mads_scene.cpp') diff --git a/engines/m4/mads_scene.cpp b/engines/m4/mads_scene.cpp index d44fa2a753..1ddbf89fed 100644 --- a/engines/m4/mads_scene.cpp +++ b/engines/m4/mads_scene.cpp @@ -68,6 +68,7 @@ MadsScene::MadsScene(MadsEngine *vm): _sceneResources(), Scene(vm, &_sceneResour _interfaceSurface = new MadsInterfaceView(vm); _showMousePos = false; _mouseMsgIndex = -1; + _previousScene = -1; } MadsScene::~MadsScene() { @@ -174,7 +175,7 @@ void MadsScene::loadScene(int sceneNumber) { // Do any scene specific setup if (_vm->getGameType() == GType_RexNebular) - _sceneLogic.enterScene(); + _sceneLogic.doEnterScene(); // Miscellaneous player setup _madsVm->_player._destPos = _madsVm->_player._destPos; -- cgit v1.2.3