From 660ffc194d217bdeb61479e5b101e7642319ecb5 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Mon, 5 Jul 2010 09:53:10 +0000 Subject: Bugfixes for new player code - Rex is now correctly positioned when the player manager takes over from the wakeup animation sequence svn-id: r50669 --- engines/m4/mads_scene.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/m4/mads_scene.cpp') diff --git a/engines/m4/mads_scene.cpp b/engines/m4/mads_scene.cpp index d22ca02475..66883dd13c 100644 --- a/engines/m4/mads_scene.cpp +++ b/engines/m4/mads_scene.cpp @@ -166,6 +166,7 @@ void MadsScene::loadScene(int sceneNumber) { // Miscellaneous player setup _madsVm->_player._destPos = _madsVm->_player._destPos; _madsVm->_player._direction2 = _madsVm->_player._direction; + _madsVm->_player.setupFrame(); _madsVm->_player.idle(); // Purge resources -- cgit v1.2.3