From cebaa0b0d305aecbdd60424eff1890ebde66312a Mon Sep 17 00:00:00 2001 From: Max Horn Date: Tue, 19 Jan 2010 23:50:33 +0000 Subject: Started to get rid of Audio::FLAG_LOOP svn-id: r47397 --- engines/m4/sound.cpp | 24 ++++++++---------------- 1 file changed, 8 insertions(+), 16 deletions(-) (limited to 'engines/m4') diff --git a/engines/m4/sound.cpp b/engines/m4/sound.cpp index cf2f54fb9a..654ce7bcbd 100644 --- a/engines/m4/sound.cpp +++ b/engines/m4/sound.cpp @@ -70,7 +70,6 @@ bool Sound::isHandleActive(SndHandle *handle) { } void Sound::playSound(const char *soundName, int volume, bool loop, int channel) { - byte flags; Common::SeekableReadStream *soundStream = _vm->res()->get(soundName); SndHandle *handle; if (channel < 0) { @@ -90,15 +89,13 @@ void Sound::playSound(const char *soundName, int volume, bool loop, int channel) _vm->res()->toss(soundName); handle->type = kEffectHandle; - flags = Audio::FLAG_UNSIGNED; - - if (loop) - flags |= Audio::FLAG_LOOP; _vm->res()->toss(soundName); // Sound format is 8bit mono, unsigned, 11025kHz - Audio::AudioStream *stream = Audio::makeRawMemoryStream(buffer, bufferSize, DisposeAfterUse::YES, 11025, flags, 0, 0); + Audio::AudioStream *stream = Audio::makeLoopingAudioStream( + Audio::makeRawMemoryStream(buffer, bufferSize, DisposeAfterUse::YES, 11025, Audio::FLAG_UNSIGNED), + loop ? 0 : 1); _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &handle->handle, stream, -1, volume); } @@ -137,7 +134,6 @@ void Sound::stopSound(int channel) { } void Sound::playVoice(const char *soundName, int volume) { - byte flags; Common::SeekableReadStream *soundStream = _vm->res()->get(soundName); SndHandle *handle = getHandle(); byte *buffer; @@ -146,12 +142,11 @@ void Sound::playVoice(const char *soundName, int volume) { soundStream->read(buffer, soundStream->size()); handle->type = kEffectHandle; - flags = Audio::FLAG_UNSIGNED; _vm->res()->toss(soundName); // Voice format is 8bit mono, unsigned, 11025kHz - Audio::AudioStream *stream = Audio::makeRawMemoryStream(buffer, soundStream->size(), DisposeAfterUse::YES, 11025, flags); + Audio::AudioStream *stream = Audio::makeRawMemoryStream(buffer, soundStream->size(), DisposeAfterUse::YES, 11025, Audio::FLAG_UNSIGNED); _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &handle->handle, stream, -1, volume); } @@ -246,14 +241,9 @@ void Sound::playDSRSound(int soundIndex, int volume, bool loop) { return; } - byte flags; SndHandle *handle = getHandle(); handle->type = kEffectHandle; - flags = Audio::FLAG_UNSIGNED; - - if (loop) - flags |= Audio::FLAG_LOOP; // Get sound data FabDecompressor fab; @@ -268,9 +258,11 @@ void Sound::playDSRSound(int soundIndex, int volume, bool loop) { buffer, _dsrFile.dsrEntries[soundIndex]->uncompSize); // Play sound - Audio::AudioStream *stream = Audio::makeRawMemoryStream(buffer, + Audio::AudioStream *stream = Audio::makeLoopingAudioStream( + Audio::makeRawMemoryStream(buffer, _dsrFile.dsrEntries[soundIndex]->uncompSize, DisposeAfterUse::YES, - _dsrFile.dsrEntries[soundIndex]->frequency, flags, 0, 0); + _dsrFile.dsrEntries[soundIndex]->frequency, Audio::FLAG_UNSIGNED), + loop ? 0 : 1); _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &handle->handle, stream, -1, volume); /* -- cgit v1.2.3