From 902b191266b470ef4bc4b753cd1a605f899d951a Mon Sep 17 00:00:00 2001 From: Thierry Crozat Date: Thu, 7 Sep 2017 00:50:48 +0100 Subject: MADE: Fix static noise when playing sounds This was a regression introduced in commit 298ea1a. This fixes bug #9753. --- engines/made/sound.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'engines/made/sound.cpp') diff --git a/engines/made/sound.cpp b/engines/made/sound.cpp index 62559efa84..ccc85a3ef5 100644 --- a/engines/made/sound.cpp +++ b/engines/made/sound.cpp @@ -249,9 +249,6 @@ void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCou // soundBuffer. soundBuffer[workChunkSize] = soundBuffer[workChunkSize - 1]; - for (i = 0; i < chunkSize; i++) - soundBuffer[i] = 0; - if (deltaType == 1) { for (i = 0; i < chunkSize - 1; i += 2) { l = i / 2; -- cgit v1.2.3