From 6c9075eb2539aa4264ce4298772437caec55b256 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sun, 27 Apr 2014 22:56:15 +0300 Subject: MADS: Implement the audio player This is used for all digital samples, plus voices in talkie versions. Currently, it's only hooked to the "play_audio" debugger command --- engines/mads/debugger.h | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/mads/debugger.h') diff --git a/engines/mads/debugger.h b/engines/mads/debugger.h index c2d66d9118..19827495d4 100644 --- a/engines/mads/debugger.h +++ b/engines/mads/debugger.h @@ -39,6 +39,7 @@ protected: bool Cmd_ShowHotSpots(int argc, const char **argv); bool Cmd_ListHotSpots(int argc, const char **argv); bool Cmd_PlaySound(int argc, const char **argv); + bool Cmd_PlayAudio(int argc, const char **argv); bool Cmd_ShowCodes(int argc, const char **argv); bool Cmd_DumpFile(int argc, const char **argv); bool Cmd_ShowQuote(int argc, const char **argv); -- cgit v1.2.3