From 6d6afda8835f996720cfc395fdb1e77daac3d473 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sun, 1 Jun 2014 15:01:17 +0300 Subject: MADS: Properly set the scene revisited flag when loading a saved game --- engines/mads/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/mads/game.cpp') diff --git a/engines/mads/game.cpp b/engines/mads/game.cpp index ed97dca746..ea87a1f4d1 100644 --- a/engines/mads/game.cpp +++ b/engines/mads/game.cpp @@ -477,7 +477,7 @@ void Game::synchronize(Common::Serializer &s, bool phase1) { _scene.synchronize(s); _objects.synchronize(s); - _visitedScenes.synchronize(s); + _visitedScenes.synchronize(s, _scene._nextSceneId); _player.synchronize(s); _screenObjects.synchronize(s); } else { -- cgit v1.2.3