From 72303564f70573dc4bacd9c726dc626920bf21e8 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 18 Oct 2014 11:20:50 -0400 Subject: MADS: Hook up Rex game endings to show the correct animation and/or credits --- engines/mads/nebular/dialogs_nebular.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/mads/nebular/dialogs_nebular.cpp') diff --git a/engines/mads/nebular/dialogs_nebular.cpp b/engines/mads/nebular/dialogs_nebular.cpp index 86244bd3bb..1900a12b59 100644 --- a/engines/mads/nebular/dialogs_nebular.cpp +++ b/engines/mads/nebular/dialogs_nebular.cpp @@ -314,13 +314,13 @@ void DialogsNebular::showDialog() { break; } case DIALOG_TEXTVIEW: { - TextView *dlg = new TextView(_vm); + TextView *dlg = new RexTextView(_vm); dlg->show(); delete dlg; break; } case DIALOG_ANIMVIEW: { - AnimationView *dlg = new AnimationView(_vm); + AnimationView *dlg = new RexAnimationView(_vm); dlg->show(); delete dlg; break; -- cgit v1.2.3