From 10124f6806150aad409f6db9a6c7a60afcb44872 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 15 Mar 2014 17:38:44 -0400 Subject: MADS: Implemented scene 103 setup and needed support methods --- engines/mads/nebular/nebular_scenes.h | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-) (limited to 'engines/mads/nebular/nebular_scenes.h') diff --git a/engines/mads/nebular/nebular_scenes.h b/engines/mads/nebular/nebular_scenes.h index 5ac708d398..4da8b49996 100644 --- a/engines/mads/nebular/nebular_scenes.h +++ b/engines/mads/nebular/nebular_scenes.h @@ -35,7 +35,7 @@ namespace MADS { namespace Nebular { enum { - SEX_MALE = 0, SEX_FEMALE = 2 + SEX_MALE = 0, SEX_UNKNOWN = 1, SEX_FEMALE = 2 }; enum Noun { @@ -103,6 +103,21 @@ protected: * Forms an animation resoucre name */ Common::String formAnimName(char sepChar, int suffixNum); + + /** + *Sets the AA file to use for the scene + */ + void setAAName(); + + /** + * Updates the prefix used for getting player sprites for the scene + */ + void setPlayerSpritesPrefix(); + + /** + * Plays appropriate sound for entering varous rooms + */ + void lowRoomsEntrySound(); public: /** * Constructor -- cgit v1.2.3