From 0e03995463c7ae2c297066c89f2fb55569be0392 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Tue, 10 Mar 2015 21:16:01 -0400 Subject: MADS: Fix display of crack and background in ship --- engines/mads/nebular/nebular_scenes8.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/mads/nebular') diff --git a/engines/mads/nebular/nebular_scenes8.cpp b/engines/mads/nebular/nebular_scenes8.cpp index 24a1855c36..1a8e7efc60 100644 --- a/engines/mads/nebular/nebular_scenes8.cpp +++ b/engines/mads/nebular/nebular_scenes8.cpp @@ -904,10 +904,10 @@ void Scene804::enter() { _game._player._stepEnabled = false; } } else { - if (_globals[kBeamIsUp] == 0) + if (_globals[kBeamIsUp]) _globals._sequenceIndexes[8] = _scene->_sequences.startCycle(_globals._spriteIndexes[8], false, 1); - if (_globals[kWindowFixed] == 0) + if (_globals[kWindowFixed]) _globals._sequenceIndexes[4] = _scene->_sequences.startCycle(_globals._spriteIndexes[4], false, 1); _globals._sequenceIndexes[1] = _scene->_sequences.startCycle(_globals._spriteIndexes[1], false, 1); -- cgit v1.2.3