From 9bee9e1ba66db0ca27f13a7a09f839521c1e8b3f Mon Sep 17 00:00:00 2001 From: Adrian Frühwirth Date: Thu, 19 Apr 2018 12:08:31 +0200 Subject: JANITORIAL: Fix whitespace --- engines/mads/nebular/nebular_scenes4.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/mads/nebular') diff --git a/engines/mads/nebular/nebular_scenes4.cpp b/engines/mads/nebular/nebular_scenes4.cpp index a4c6a3ebe1..8b7eb1a9ec 100644 --- a/engines/mads/nebular/nebular_scenes4.cpp +++ b/engines/mads/nebular/nebular_scenes4.cpp @@ -2443,7 +2443,7 @@ void Scene405::step() { } if (_game._trigger == 70) { - _game._player._priorTimer = _scene->_frameStartTime + _game._player._ticksAmount ; + _game._player._priorTimer = _scene->_frameStartTime + _game._player._ticksAmount; _game._player._visible = true; _globals._sequenceIndexes[1] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[1], false, 6, 1, 0, 0); _scene->_sequences.addSubEntry(_globals._sequenceIndexes[1], SEQUENCE_TRIGGER_EXPIRE, 0, 71); @@ -2458,7 +2458,7 @@ void Scene405::step() { } if (_game._trigger == 75) { - _game._player._priorTimer = _scene->_frameStartTime + _game._player._ticksAmount ; + _game._player._priorTimer = _scene->_frameStartTime + _game._player._ticksAmount; _game._player._visible = true; _scene->_sequences.remove(_globals._sequenceIndexes[1]); _globals._sequenceIndexes[1] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[1], false, 6, 1, 0, 0); -- cgit v1.2.3