From c128365068660af764b4fdfc9e5256a7caed3839 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Fri, 10 Oct 2014 07:36:42 +0200 Subject: MADS: Rex - Fix a bug related to "TAKE" "NOTE" action in scene 603. The second check was never reached. Using the 'else' block of the previous check fixes the issue. --- engines/mads/nebular/nebular_scenes6.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'engines/mads/nebular') diff --git a/engines/mads/nebular/nebular_scenes6.cpp b/engines/mads/nebular/nebular_scenes6.cpp index d33675c578..13ee1a3dc1 100644 --- a/engines/mads/nebular/nebular_scenes6.cpp +++ b/engines/mads/nebular/nebular_scenes6.cpp @@ -643,7 +643,8 @@ void Scene603::actions() { _game._player._visible = true; _game._player._stepEnabled = true; } - } + } else + _vm->_dialogs->show(60323); } else if (_action._lookFlag) _vm->_dialogs->show(60310); else if (_action.isAction(VERB_LOOK, NOUN_BED)) @@ -670,8 +671,6 @@ void Scene603::actions() { _vm->_dialogs->show(60321); else if (_action.isAction(VERB_TAKE, NOUN_PERFUME)) _vm->_dialogs->show(60322); - else if (_action.isAction(VERB_TAKE, NOUN_NOTE)) - _vm->_dialogs->show(60323); else if (_action.isAction(VERB_LOOK, NOUN_NOTE)) { if (_game._objects[OBJ_NOTE]._roomNumber == _scene->_currentSceneId) _vm->_dialogs->show(60324); -- cgit v1.2.3