From 04868be95b617bb64e0e468eeb16915af19993f8 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Tue, 3 Nov 2015 21:32:18 +0100 Subject: MADS: Phantom: Implement setupCatacombs --- engines/mads/phantom/game_phantom.cpp | 137 +++++++++++++++++++++++++++++++++- 1 file changed, 133 insertions(+), 4 deletions(-) (limited to 'engines/mads/phantom/game_phantom.cpp') diff --git a/engines/mads/phantom/game_phantom.cpp b/engines/mads/phantom/game_phantom.cpp index 47e09daab5..c73ba245d2 100644 --- a/engines/mads/phantom/game_phantom.cpp +++ b/engines/mads/phantom/game_phantom.cpp @@ -35,8 +35,107 @@ namespace MADS { namespace Phantom { -GamePhantom::GamePhantom(MADSEngine *vm) - : Game(vm) { + Catacombs easy_catacombs[32] = { + { 401, { -1, 1, 2, 6 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK }, + { 404, { 10, 11, 3, 0 }, { 2, 3, 0, 1 }, MAZE_EVENT_PUDDLE }, + { 404, { 0, 3, 4, -2 }, { 2, 3, 0, 1 }, MAZE_EVENT_BLOCK }, + { 401, { 1, 14, 5, 2 }, { 2, 3, 0, 1 }, MAZE_EVENT_POT }, + { 453, { 2, 4, -1, 4 }, { 2, 3, 0, 1 }, MAZE_EVENT_DRAIN }, + { 403, { 3, 6, -1, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK | MAZE_EVENT_PLANK }, + { 406, { -1, 0, -1, 5 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 453, { -1, 8, -1, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK }, + { 406, { -1, 9, -1, 7 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 401, { 1, -1, 10, 8 }, { 2, 3, 0, 1 }, MAZE_EVENT_RAT_NEST | MAZE_EVENT_SKULL }, + { 408, { 9, -1, 1, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 453, { 12, -1, -1, 1 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK | MAZE_EVENT_STONE }, + { 408, { 13, -1, 11, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK }, + { 401, { 13, 20, 12, 13 }, { 3, 3, 0, 0 }, MAZE_EVENT_BRICK }, + { 453, { 16, 15, -1, 3 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK | MAZE_EVENT_RAT_NEST }, + { 456, { -1, -1, -1, 14 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 404, { -1, 17, 14, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_WEB | MAZE_EVENT_POT }, + { 401, { 18, -1, 19, 16 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK }, + { 408, { -1, -1, 17, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK }, + { 403, { 17, -1, -1, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_HOLE | MAZE_EVENT_WEB }, + { 403, { 21, 22, -1, 13 }, { 2, 3, 0, 1 }, MAZE_EVENT_WEB | MAZE_EVENT_SKULL }, + { 404, { -1, -1, 20, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 406, { -1, 23, -1, 20 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 404, { 24, 23, 23, 22 }, { 2, 2, 1, 1 }, MAZE_EVENT_RAT_NEST | MAZE_EVENT_BRICK }, + { 401, { -1, 1, 23, 25 }, { 2, 1, 0, 1 }, MAZE_EVENT_PUDDLE | MAZE_EVENT_POT | MAZE_EVENT_BRICK }, + { 407, { 29, 24, 28, 26 }, { 3, 3, 1, 1 }, MAZE_EVENT_NONE }, + { 401, { 27, 25, 23, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_SKULL }, + { 404, { -1, 28, 26, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_WEB | MAZE_EVENT_FALLEN_BLOCK }, + { 456, { -1, 25, -1, 27 }, { 2, 2, 0, 1 }, MAZE_EVENT_NONE }, + { 406, { -1, 30, -1, 25 }, { 2, 3, 0, 0 }, MAZE_EVENT_NONE }, + { 453, { -3, 30, -1, 29 }, { 2, 3, 0, 1 }, MAZE_EVENT_STONE | MAZE_EVENT_RAT_NEST | MAZE_EVENT_WEB }, + { 408, { -5, -1, -4, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_WEB | MAZE_EVENT_BRICK } + }; + + Catacombs hard_catacombs[62] = { + { 401, { -1, 1, 2, 6 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK }, + { 404, { 10, 11, 3, 0 }, { 2, 3, 0, 1 }, MAZE_EVENT_PUDDLE }, + { 404, { 0, 3, 4, -2 }, { 2, 3, 0, 1 }, MAZE_EVENT_BLOCK }, + { 401, { 1, 20, 5, 2 }, { 2, 0, 0, 1 }, MAZE_EVENT_POT }, + { 453, { 2, 4, -1, 4 }, { 2, 3, 0, 1 }, MAZE_EVENT_DRAIN }, + { 403, { 3, 6, -1, 4 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK | MAZE_EVENT_PLANK }, + { 406, { -1, 0, -1, 5 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 453, { -1, 8, -1, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK }, + { 406, { -1, 9, -1, 7 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 401, { 1, -1, 10, 8 }, { 0, 3, 0, 1 }, MAZE_EVENT_RAT_NEST | MAZE_EVENT_SKULL }, + { 408, { 9, -1, 1, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 453, { 12, -1, -1, 1 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK | MAZE_EVENT_STONE }, + { 408, { 13, -1, 11, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK }, + { 401, { 13, 21, 12, 13 }, { 3, 3, 0, 0 }, MAZE_EVENT_BRICK }, + { 453, { 16, 15, -1, 20 }, { 2, 3, 0, 2 }, MAZE_EVENT_RAT_NEST | MAZE_EVENT_BRICK }, + { 456, { -1, -1, -1, 14 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 404, { -1, 17, 14, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_WEB | MAZE_EVENT_POT }, + { 401, { 18, -1, 19, 16 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK }, + { 408, { -1, -1, 17, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK }, + { 403, { 17, -1, -1, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_HOLE | MAZE_EVENT_WEB }, + { 408, { 3, -1, 14, -1 }, { 1, 3, 3, 1 }, MAZE_EVENT_NONE }, + { 404, { 9, 30, 22, 13 }, { 0, 3, 0, 1 }, MAZE_EVENT_RAT_NEST }, + { 403, { 21, 23, -1, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_HOLE | MAZE_EVENT_WEB }, + { 401, { -1, -1, 24, 22 }, { 2, 3, 3, 1 }, MAZE_EVENT_BRICK }, + { 406, { -1, 26, -1, 23 }, { 2, 0, 0, 2 }, MAZE_EVENT_NONE }, + { 407, { 36, 33, 35, 34 }, { 3, 3, 1, 1 }, MAZE_EVENT_NONE }, + { 453, { 24, 27, -1, -1 }, { 1, 0, 0, 1 }, MAZE_EVENT_BRICK }, + { 403, { 26, -1, -1, 28 }, { 1, 3, 0, 0 }, MAZE_EVENT_BRICK | MAZE_EVENT_SKULL }, + { 404, { 27, 28, 28, 29 }, { 3, 2, 1, 2 }, MAZE_EVENT_NONE }, + { 408, { -1, -1, 28, -1 }, { 2, 3, 3, 1 }, MAZE_EVENT_BRICK }, + { 406, { -1, 31, -1, 21 }, { 2, 0, 0, 1 }, MAZE_EVENT_NONE }, + { 401, { 30, 33, 1, -1 }, { 1, 2, 1, 1 }, MAZE_EVENT_PUDDLE | MAZE_EVENT_POT }, + { 456, { -1, 31, -1, 33 }, { 2, 1, 0, 0 }, MAZE_EVENT_NONE }, + { 404, { 32, -1, 31, 25 }, { 3, 3, 1, 1 }, MAZE_EVENT_NONE }, + { 401, { 46, 25, 31, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_SKULL }, + { 401, { -1, 25, 41, -1 }, { 2, 2, 1, 1 }, MAZE_EVENT_BRICK | MAZE_EVENT_POT }, + { 406, { -1, 37, -1, 25 }, { 2, 3, 0, 0 }, MAZE_EVENT_NONE }, + { 453, { -3, 37, -1, 36 }, { 2, 3, 0, 1 }, MAZE_EVENT_STONE | MAZE_EVENT_RAT_NEST | MAZE_EVENT_WEB }, + { 408, { 57, -1, 54, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 408, { 40, -1, -4, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK | MAZE_EVENT_WEB }, + { 404, { 40, 40, 39, 53 }, { 1, 0, 0, 1 }, MAZE_EVENT_BLOCK | MAZE_EVENT_FALLEN_BLOCK }, + { 456, { -1, 35, -1, 42 }, { 2, 2, 0, 2 }, MAZE_EVENT_NONE }, + { 408, { 43, -1, 41, -1 }, { 1, 3, 3, 1 }, MAZE_EVENT_BRICK }, + { 406, { -1, 42, -1, 61 }, { 2, 0, 0, 1 }, MAZE_EVENT_NONE }, + { 403, { 58, 45, -1, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK | MAZE_EVENT_RAT_NEST }, + { 401, { 34, -1, 46, 44 }, { 0, 3, 0, 1 }, MAZE_EVENT_RAT_NEST | MAZE_EVENT_BRICK }, + { 404, { 45, -1, 34, 47 }, { 2, 3, 0, 1 }, MAZE_EVENT_WEB | MAZE_EVENT_FALLEN_BLOCK }, + { 406, { -1, 46, -1, 48 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 403, { 49, 47, -1, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK | MAZE_EVENT_SKULL | MAZE_EVENT_WEB }, + { 408, { 50, -1, 48, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK }, + { 408, { 51, -1, 49, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 408, { 52, -1, 50, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK }, + { 408, { -1, -1, 51, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK }, + { 406, { -1, 40, -1, 54 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 403, { 38, 53, -1, 55 }, { 2, 3, 0, 1 }, MAZE_EVENT_SKULL }, + { 453, { 56, 54, -1, -1 }, { 2, 3, 0, 1 }, MAZE_EVENT_BRICK | MAZE_EVENT_WEB }, + { 401, { 56, -5, 55, 56 }, { 3, 3, 0, 0 }, MAZE_EVENT_BRICK | MAZE_EVENT_SKULL }, + { 404, { -1, 57, 38, 57 }, { 2, 3, 0, 1 }, MAZE_EVENT_POT | MAZE_EVENT_BLOCK }, + { 404, { 59, 59, 44, 60 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 404, { 59, 60, 59, 58 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 404, { 61, 58, 59, 59 }, { 2, 3, 0, 1 }, MAZE_EVENT_NONE }, + { 404, { 34, 43, 60, 44 }, { 0, 3, 0, 1 }, MAZE_EVENT_NONE } + }; + +GamePhantom::GamePhantom(MADSEngine *vm) : Game(vm) { _surface = new MSurface(MADS_SCREEN_WIDTH, MADS_SCENE_HEIGHT); _storyMode = STORYMODE_NAUGHTY; _difficulty = DIFFICULTY_HARD; @@ -52,8 +151,7 @@ void GamePhantom::startGame() { void GamePhantom::initializeGlobals() { _globals.reset(); - - // TODO: Catacombs setup + setupCatacombs(); _player._facing = FACING_NORTH; _player._turnToFacing = FACING_NORTH; @@ -201,6 +299,37 @@ void GamePhantom::enterCatacombs(int val) { void GamePhantom::initCatacombs() { warning("TODO: initCatacombs"); } + +void GamePhantom::setupCatacombs() { + switch (_difficulty) { + case DIFFICULTY_EASY: + catacombs = easy_catacombs; + + _globals[kCatacombs309] = 2; + _globals[kCatacombs309From] = 3; + _globals[kCatacombs409a] = 30; + _globals[kCatacombs409aFrom] = 0; + _globals[kCatacombs409b] = 31; + _globals[kCatacombs409bFrom] = 2; + _globals[kCatacombs501] = 31; + _globals[kCatacombs501From] = 0; + break; + + case DIFFICULTY_HARD: + catacombs = hard_catacombs; + + _globals[kCatacombs309] = 2; + _globals[kCatacombs309From] = 3; + _globals[kCatacombs409a] = 37; + _globals[kCatacombs409aFrom] = 0; + _globals[kCatacombs409b] = 39; + _globals[kCatacombs409bFrom] = 2; + _globals[kCatacombs501] = 56; + _globals[kCatacombs501From] = 1; + break; + } +} + } // End of namespace Phantom } // End of namespace MADS -- cgit v1.2.3