From 1ff27b72dc0266ab54141bfc8fd3dda7cbc7d281 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sat, 14 Jun 2014 17:48:29 +0300 Subject: MADS: Init scene variables for Phantom/Dragon, so they can start again --- engines/mads/phantom/game_phantom.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'engines/mads/phantom/game_phantom.cpp') diff --git a/engines/mads/phantom/game_phantom.cpp b/engines/mads/phantom/game_phantom.cpp index b0b1bf7836..ba2179fcbf 100644 --- a/engines/mads/phantom/game_phantom.cpp +++ b/engines/mads/phantom/game_phantom.cpp @@ -42,6 +42,10 @@ GamePhantom::GamePhantom(MADSEngine *vm) } void GamePhantom::startGame() { + _scene._priorSceneId = 0; + _scene._currentSceneId = -1; + _scene._nextSceneId = 101; + initializeGlobals(); } -- cgit v1.2.3