From 34d5f929ac2c3b3e61a5bb48968a07c62e25f3ec Mon Sep 17 00:00:00 2001 From: Strangerke Date: Mon, 9 Nov 2015 21:40:18 +0100 Subject: MADS: Remove useless casts in per-game logic --- engines/mads/phantom/game_phantom.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/mads/phantom/game_phantom.cpp') diff --git a/engines/mads/phantom/game_phantom.cpp b/engines/mads/phantom/game_phantom.cpp index 414b4b1bc3..9ed8d24c9b 100644 --- a/engines/mads/phantom/game_phantom.cpp +++ b/engines/mads/phantom/game_phantom.cpp @@ -744,11 +744,11 @@ void GamePhantom::step() { if (_player._visible && !_globals[kStopWalkerDisabled] && (_player._stepEnabled || (_vm->_gameConv->_running >= 0)) && !_player._moving && (_player._facing == _player._turnToFacing) - && (_scene._frameStartTime >= *((uint32 *)&_globals[kWalkerTiming]))) { + && (_scene._frameStartTime >= (uint32)_globals[kWalkerTiming])) { if (!_player._stopWalkerIndex) stopWalker(); - *((uint32 *)&_globals[kWalkerTiming]) += 6; + _globals[kWalkerTiming] += 6; } } @@ -797,7 +797,7 @@ void GamePhantom::stopWalkerBasic() { _player.addWalker(0, 0); _player.addWalker(0, 0); } else if (rndVal < 500) - *((uint32 *)&_globals[kWalkerTiming]) = _scene._frameStartTime; + _globals[kWalkerTiming] = (int)_scene._frameStartTime; break; case FACING_NORTH: -- cgit v1.2.3