From 808ef0633979b0044ef047127ddfbfa366f7733d Mon Sep 17 00:00:00 2001 From: Strangerke Date: Mon, 19 Oct 2015 21:32:27 +0200 Subject: MADS: Phantom: Implement scene 111. Remove dead 'breaks'. --- engines/mads/phantom/game_phantom.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/mads/phantom/game_phantom.cpp') diff --git a/engines/mads/phantom/game_phantom.cpp b/engines/mads/phantom/game_phantom.cpp index 592a108aea..d1e6041f68 100644 --- a/engines/mads/phantom/game_phantom.cpp +++ b/engines/mads/phantom/game_phantom.cpp @@ -39,6 +39,7 @@ GamePhantom::GamePhantom(MADSEngine *vm) : Game(vm) { _surface = new MSurface(MADS_SCREEN_WIDTH, MADS_SCENE_HEIGHT); _storyMode = STORYMODE_NAUGHTY; + _difficulty = DIFFICULTY_HARD; } void GamePhantom::startGame() { -- cgit v1.2.3